chipmonk Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (23, 3, D:1) a +0 club (21, 5, D:1) a bat corpse (skeletalised by now) (-13, 6, D:1) a stone (-1, 7, D:1) a ball python corpse (rotten by now) (-11, 9, D:1) a +0 whip a kobold corpse (skeletalised by now) (-11, 10, D:1) 2 stones (45, 11, D:1) a +0 whip (46, 13, D:1) a ball python corpse (skeletalised by now) (24, 15, D:1) a +0 club (40, 16, D:1) a rat corpse (skeletalised by now) (34, 17, D:1) a bat corpse (skeletalised by now) (10, 20, D:1) 25 sling bullets (-4, 25, D:1) a +0 club (-14, 27, D:1) a giant mite corpse (rotten by now) (32, 31, D:1) 12 stones (24, 34, D:1) 24 sling bullets (-4, 35, D:1) a +0 robe (38, 42, D:1) a +0 hunting sling (-1, 45, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 4, D:2) a bat corpse (14, 12, D:2) a stone (13, 13, D:2) a stone (14, 13, D:2) a +0 whip a kobold corpse (12, 15, D:2) a stone (20, 15, D:2) a +0 short sword