chipmonk Level 1 of the Dungeon (0, 0, D:1) 12 poisoned needles (4, 12, D:1) a +0 club (-4, 13, D:1) a +0 club (-3, 14, D:1) a +0 short sword (8, 26, D:1) a +0 dagger (22, 28, D:1) a +0 dagger (28, 29, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 8 poisoned needles (-15, 3, D:2) a kobold corpse (rotten by now) (-14, 4, D:2) 4 stones (-9, 6, D:2) 3 stones (-8, 12, D:2) a stone (-28, 13, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (-22, 14, D:2) a +0 club (-28, 15, D:2) a +0 club (-29, 16, D:2) a stone (9, 18, D:2) 26 stones (-33, 26, D:2) 15 sling bullets of flame (-24, 26, D:2) a giant gecko corpse (skeletalised by now) (-2, 26, D:2) an adder skeleton (-24, 27, D:2) 15 sling bullets (22, 30, D:2) a +0 leather armour (-6, 33, D:2) 16 stones (-1, 37, D:2) an adder corpse (skeletalised by now) (-10, 52, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +4 antimagic dagger (20, 6, D:3) a stone (22, 9, D:3) a +0 club a cursed +0 dagger 3 stones (31, 17, D:3) a hobgoblin corpse (35, 19, D:3) an uncursed ring of fire (3, 20, D:3) a +0 robe (4, 36, D:3) a bat corpse