chipmonk Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (-37, 8, D:1) a +0 dagger (-34, 10, D:1) a potion of degeneration (-10, 22, D:1) a +0 dagger (-24, 25, D:1) 11 stones (-38, 28, D:1) a +0 helmet (-34, 31, D:1) a +0 leather armour (-55, 37, D:1) a hobgoblin corpse (skeletalised by now) (-22, 49, D:1) 2 stones (-17, 49, D:1) a stone (-14, 49, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a bat corpse (-13, 4, D:2) a quokka corpse (38, 7, D:2) 15 stones (8, 9, D:2) a bat corpse (38, 15, D:2) a +0 club a kobold corpse (rotten by now) (31, 16, D:2) a +0 robe (38, 16, D:2) a bat corpse (rotten by now) (21, 17, D:2) a scroll of fog (27, 17, D:2) a giant newt corpse (39, 17, D:2) a stone a giant gecko corpse (rotten by now) (46, 18, D:2) a +0 mace (36, 19, D:2) a stone (31, 20, D:2) an adder corpse (37, 20, D:2) a stone (37, 22, D:2) a goblin corpse (46, 22, D:2) a +0 club a hobgoblin corpse (rotten by now) (12, 24, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (46, 24, D:2) a +0 short sword (13, 28, D:2) a +0 flail (36, 30, D:2) a +0 short sword a +0 scale mail (21, 35, D:2) an adder skeleton (7, 37, D:2) a goblin corpse (21, 37, D:2) a +0 club