chipmonk

Level 1 of the Dungeon
(0, 0, D:1)
  a hobgoblin skeleton
(-6, 4, D:1)
  a +0 short sword
  a stone
(-35, 6, D:1)
  a +0 chain mail
(-9, 6, D:1)
  a bat corpse (rotten by now)
(-8, 7, D:1)
  2 stones
(-10, 10, D:1)
  a stone
(-34, 11, D:1)
  a +0 short sword
(8, 12, D:1)
  a +0 hunting sling
(5, 17, D:1)
  a +0 club
  a goblin corpse (rotten by now)
(-19, 22, D:1)
  a +0 whip
(-38, 26, D:1)
  a +0 club
  a hobgoblin corpse (skeletalised by now)
(-26, 27, D:1)
  a +0 club
(-9, 28, D:1)
  a cursed -2 hand axe
(-48, 36, D:1)
  a cursed -1 club
  a hobgoblin corpse (skeletalised by now)
(-14, 37, D:1)
  a +0 mace
(-6, 41, D:1)
  a +0 dagger
  a goblin corpse (skeletalised by now)
(-9, 48, D:1)
  a +0 leather armour
(-34, 54, D:1)
  a +0 whip
  a kobold corpse (skeletalised by now)

Level 2 of the Dungeon
(0, 0, D:2)
  2 potions of agility
(6, 0, D:2)
  a +0 ring mail
(15, 4, D:2)
  an adder corpse
(6, 8, D:2)
  a scroll of identify
(27, 9, D:2)
  12 gold pieces
(26, 10, D:2)
  a giant gecko corpse