chipmonk Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (-6, 4, D:1) a +0 short sword a stone (-35, 6, D:1) a +0 chain mail (-9, 6, D:1) a bat corpse (rotten by now) (-8, 7, D:1) 2 stones (-10, 10, D:1) a stone (-34, 11, D:1) a +0 short sword (8, 12, D:1) a +0 hunting sling (5, 17, D:1) a +0 club a goblin corpse (rotten by now) (-19, 22, D:1) a +0 whip (-38, 26, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (-26, 27, D:1) a +0 club (-9, 28, D:1) a cursed -2 hand axe (-48, 36, D:1) a cursed -1 club a hobgoblin corpse (skeletalised by now) (-14, 37, D:1) a +0 mace (-6, 41, D:1) a +0 dagger a goblin corpse (skeletalised by now) (-9, 48, D:1) a +0 leather armour (-34, 54, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 2 potions of agility (6, 0, D:2) a +0 ring mail (15, 4, D:2) an adder corpse (6, 8, D:2) a scroll of identify (27, 9, D:2) 12 gold pieces (26, 10, D:2) a giant gecko corpse