chipmonk Level 1 of the Dungeon (0, 0, D:1) a +0 club (-25, 1, D:1) a +0 leather armour (-2, 4, D:1) 15 stones (-37, 10, D:1) a +0 club (-37, 17, D:1) a +0 club (-39, 18, D:1) 3 stones (-55, 23, D:1) a +0 dagger (-56, 24, D:1) a +0 club (-43, 25, D:1) a cursed -2 robe (-13, 32, D:1) a +0 whip (-30, 35, D:1) 29 stones (-51, 37, D:1) 17 arrows (-45, 41, D:1) a +0 dagger (-41, 41, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 1, D:2) a ball python corpse (skeletalised by now) (-34, 11, D:2) a rat corpse (-24, 11, D:2) a +0 spear (-10, 11, D:2) a +0 falchion (-1, 11, D:2) a +0 club (-4, 17, D:2) a giant newt corpse (skeletalised by now) (-2, 25, D:2) a cursed ring of loudness (-10, 31, D:2) a +0 dagger (-9, 31, D:2) a +0 leather armour (-10, 33, D:2) a +0 dagger (-6, 41, D:2) a +0 mace (-24, 42, D:2) 27 bolts (10, 44, D:2) 24 arrows (14, 46, D:2) a throwing net