chipmonk Level 1 of the Dungeon (0, 0, D:1) 22 arrows (-14, 15, D:1) a +0 club (-1, 15, D:1) a +0 whip (-9, 19, D:1) 18 poisoned needles (15, 20, D:1) a +0 mace (-14, 24, D:1) a +0 club (12, 29, D:1) a +0 shield (17, 29, D:1) a +0 dagger (24, 29, D:1) a +0 mace (27, 36, D:1) a +0 dagger (13, 38, D:1) a +0 dagger (26, 38, D:1) a +0 short sword (37, 42, D:1) 8 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 club a hobgoblin corpse (-1, 3, D:2) a +0 dagger (3, 3, D:2) a giant cockroach corpse (1, 7, D:2) a +0 trident (34, 12, D:2) 20 arrows (0, 14, D:2) a rat corpse a ball python corpse (4, 14, D:2) a jackal corpse (39, 15, D:2) a +0 leather armour (5, 16, D:2) a bat corpse (47, 34, D:2) a +0 spear (33, 35, D:2) a +0 buckler (-4, 37, D:2) a +0 leather armour (-1, 39, D:2) 17 stones (7, 42, D:2) a +0 club (7, 43, D:2) a +0 dagger (46, 43, D:2) a giant gecko corpse (skeletalised by now) (-3, 44, D:2) 3 stones (7, 44, D:2) a +0 club a hobgoblin corpse (-2, 46, D:2) a stone (1, 46, D:2) a rat corpse (7, 49, D:2) a +0 club