chipmonk Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, 31, D:1) a +0 robe (4, 42, D:1) a +1 helmet (5, 25, D:1) 24 stones (17, 23, D:1) a cursed -3 short sword (28, 9, D:1) 25 arrows (39, 3, D:1) 7 stones (39, 8, D:1) 24 bolts (39, 48, D:1) 3 stones (40, 8, D:1) a +0 dagger (43, 31, D:1) a +0 dagger (46, 1, D:1) 18 stones (49, 12, D:1) 26 stones (56, -8, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 mace (0, 11, D:2) a +0 club (1, -12, D:2) a +0 spear (5, -20, D:2) a goblin corpse (skeletalised by now) (12, 1, D:2) a +0 hunting sling (16, -8, D:2) 17 stones (25, -27, D:2) 14 bolts (27, -11, D:2) a +0 dagger of venom (27, 23, D:2) a +0 robe (32, -13, D:2) a +0 dagger (33, -5, D:2) a goblin corpse (skeletalised by now) (37, -1, D:2) a +0 whip (43, -23, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (1, 17, D:3) a +0 dagger (unseen) (14, 2, D:3) a +0 dagger a goblin corpse (skeletalised by now) (18, -1, D:3) a leopard gecko corpse (skeletalised by now) (28, 7, D:3) a +0 ring mail (29, 7, D:3) 4 stones