Dungeon Crawl Stone Soup version 0.25-a0-589-g1e14c549ee (webtiles) character file. Game seed: 2227638534750246427, levelgen mode: deterministic 28 chipmonk the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Mar 5, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon on Mar 9, 2020. The game lasted 00:04:13 (699 turns). chipmonk the Conjurer (Deep Elf Conjurer) Turns: 699, Time: 00:04:14 Health: 0/19 AC: 2 Str: 6 XL: 3 Next: 0% Magic: 1/10 EV: 13 Int: 19 God: Gold: 81 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 81 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fear {unknown} d - a scroll of identify e - a scroll of remove curse {unknown} f - a scroll of blinking {unknown} Comestibles c - 3 rations Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting + Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Searing Ray Conj ###... 2% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Flash Conj/Hex ##.... 14% 3 ###.... Fulminant Prism Conj/Hex ##........ 43% 4 ####... Iskenderun's Mystic Bla Conj/Tloc ##...... 43% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You hit the jackal. You kill the jackal! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The magic dart hits the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.#....#..##.......... #..................... #.#....##.####.#.h... ####.#....##.# #.# .... .....#....##.# #.#.# #. .. #.####....##.####.#># #. #. #.# ##.....†........# ..#. #.#..........####h### .#. #.#.##..........@.# .. #.# #...##..###### #† #.#. #.†.##..# #.#.##### #.#. #...##).##### #........ #.#. #†)........... ##....... #.#.##>.###..###### .....#####. #.#.....###..# ####.#.#)#. #............ . #...#. #.##..(######### ## #...). You could see a jackal. Vanquished Creatures 7 bats (D:1) A giant cockroach (D:1) 3 goblins (D:1) 6 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds (D:1) 6 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chipmonk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 345 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 473 | D:1 | Reached skill level 5 in Conjurations 519 | D:1 | Upgraded the game from 0.25-a0-578-gc91f01c39c to | 0.25-a0-589-g1e14c549ee 611 | D:1 | Learned a level 2 spell: Searing Ray 693 | D:1 | Reached XP level 3. HP: 6/19 MP: 1/10 699 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_ring, minmay_split_cup_large Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.5 Action || total -------------------------++------- Melee: Unarmed || 15 Cast: Magic Dart || 48 Use: Scroll || 1 Armor: Robe || 6 Dodge: Dodged || 25 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 35 | 6 | 14.6 | 23 | 4 | 14.8 +---------+---------+-------+---------+---------+------- D:1 | 35 | 6 | 14.6 | 23 | 4 | 14.8 +---------+---------+-------+---------+---------+-------