chipmonk Level 1 of the Dungeon (2, -25, D:1) a +0 whip (4, -19, D:1) a +0 robe (10, 1, D:1) a +0 club (13, -35, D:1) a cursed amulet of inaccuracy (17, -42, D:1) a +0 club (27, -24, D:1) 19 stones (28, -34, D:1) a +0 leather armour (31, -42, D:1) a +0 dagger (40, -30, D:1) 25 stones (43, -35, D:1) a +0 club (50, -20, D:1) a +0 club (54, -16, D:1) a +0 club (58, -12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 24 sling bullets (10, -2, D:2) a +0 dagger (12, -3, D:2) a stone (22, -20, D:2) 2 stones (22, -19, D:2) 5 stones (25, -21, D:2) a stone (25, -20, D:2) a stone (25, -19, D:2) a +0 dagger a +0 hunting sling 4 stones (28, -5, D:2) a +0 club (28, 16, D:2) 21 stones (36, -6, D:2) a +0 ring mail (37, 29, D:2) 23 stones (38, 31, D:2) a +0 long sword (38, 32, D:2) 21 stones (41, 6, D:2) 29 sling bullets (45, 5, D:2) a +2 short sword of speed (47, 8, D:2) a +0 whip (47, 18, D:2) a +0 robe (51, 2, D:2) a cursed amulet of inaccuracy (55, -7, D:2) a kobold corpse (skeletalised by now) (57, 4, D:2) 18 arrows Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (6, 14, D:3) a leopard gecko skeleton an adder skeleton a goblin skeleton (6, 20, D:3) a +0 ring mail (6, 28, D:3) a +0 robe