chipmonk Level 1 of the Dungeon (0, 32, D:1) 22 bolts (1, 7, D:1) a +0 robe (3, 8, D:1) a +0 dagger (5, 35, D:1) a +0 club (15, 11, D:1) a +0 dagger a +0 dagger (17, 11, D:1) 24 sling bullets (26, -2, D:1) a +0 dagger (33, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 35, D:2) a +0 scale mail (1, 30, D:2) a +0 leather armour (9, 4, D:2) a +0 mace a +0 hunting sling (10, 19, D:2) a +0 dagger a +0 leather armour (19, 17, D:2) a +0 short sword (27, -11, D:2) a +1 dagger of distortion (29, -4, D:2) a cursed +0 mace (30, 27, D:2) a +0 dagger (31, 5, D:2) a +0 plate armour (33, 4, D:2) 2 throwing nets (41, 3, D:2) a +0 club (52, 26, D:2) a +0 whip (55, 10, D:2) a cursed -3 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (1, -1, D:3) a +0 dagger (9, 2, D:3) a +0 club (15, -11, D:3) 21 arrows (17, -15, D:3) a +0 dagger (20, 9, D:3) a +0 dagger (23, -8, D:3) a +0 robe (23, 5, D:3) a +0 leather armour (24, 23, D:3) a +0 whip (25, -2, D:3) a +0 club (32, 13, D:3) a +0 helmet (32, 26, D:3) 13 bolts Level 4 of the Dungeon [Shop] Seuskotz's Weapon Shoppe 9 bolts (25 gold) a +0 halberd (56 gold) the +6 hand axe of the Thing {venom, *Corrode rElec rN+ Dex+9} (911 gold) It poisons the flesh of those it strikes. It affects your dexterity (+9). It insulates you from electricity. It protects you from negative energy. It may corrode you when you take damage. a +0 rapier (56 gold) a +4 bardiche of protection (459 gold) a +5 rapier of electrocution (518 gold) a +2 flail of holy wrath (256 gold) a +0 spear (42 gold) a +0 dagger (28 gold) (0, 0, D:4) a +0 flail a +0 ring mail (11, -22, D:4) a +0 giant club (21, -15, D:4) a curare-tipped dart (21, -14, D:4) a curare-tipped dart a +0 leather armour 2 boomerangs a +0 falchion a +0 dagger (21, -13, D:4) a curare-tipped dart (22, -5, D:4) 5 javelins (23, -13, D:4) a curare-tipped dart (38, 10, D:4) a +0 giant spiked club (40, 9, D:4) a +0 chain mail (40, 13, D:4) a +0 scale mail a +0 trident a +0 robe a +0 dagger (40, 14, D:4) a +0 scale mail a +0 club a +0 hand axe a +0 mace a +0 chain mail (45, 24, D:4) a +0 robe (50, 23, D:4) 21 arrows (51, -28, D:4) a +0 trident (51, -5, D:4) a +0 leather armour (51, 20, D:4) 27 bolts (52, -28, D:4) a +0 spear (53, 19, D:4) 26 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (2, -13, D:5) a cursed +0 falchion (4, -13, D:5) a +0 ring mail (5, -11, D:5) an arrow (5, -10, D:5) an arrow (5, -9, D:5) a +0 whip a +0 shortbow 20 arrows a +1 vorpal war axe 3 boomerangs a +2 ring mail of fire resistance (20, 19, D:5) a +0 dagger a +0 robe (20, 20, D:5) a +0 dagger a +0 robe (21, 19, D:5) a +0 hand axe a cursed +0 ring mail (36, -17, D:5) a +0 chain mail a +0 battleaxe (37, -16, D:5) a +0 short sword (38, -15, D:5) a +0 mace (38, 18, D:5) a +0 robe (50, -23, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 23 sling bullets (2, -19, D:6) a +0 hand axe (14, 5, D:6) a +0 giant spiked club (28, -25, D:6) 25 poisoned darts (37, 9, D:6) 9 sling bullets (38, 10, D:6) a +0 hand axe a +0 ring mail (50, 15, D:6) a +0 dagger (52, 5, D:6) a +0 whip Level 7 of the Dungeon [Shop] Qubbej's Assorted Antiques the cursed +0 ring mail of the Skies Above {rElec rF- Dex+2 Stlth+} (345 gold) It affects your dexterity (+2). It makes you vulnerable to fire. It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. a scroll of vulnerability (172 gold) a potion of degeneration (23 gold) a potion of heal wounds (115 gold) a potion of mutation (184 gold) a potion of heal wounds (115 gold) a +0 chain mail (103 gold) a +0 bardiche (207 gold) a +0 ring mail (92 gold) a +0 longbow (103 gold) a scroll of fog (46 gold) a +0 quarterstaff (92 gold) a +0 hand axe (69 gold) (0, 0, D:7) a +3 falchion (8, -12, D:7) a +0 spear (9, -12, D:7) a +0 spear (9, -11, D:7) a +0 whip (21, -31, D:7) a +2 battleaxe a +0 robe a cursed +4 flail a +0 robe (22, -30, D:7) a +4 scimitar a +0 robe (48, -36, D:7) a +2 leather armour of magic resistance a +4 short sword a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) 2 arrows (1, 1, D:8) a cursed +4 falchion a +0 robe (2, 2, D:8) a +2 long sword of freezing a +0 robe a +0 shortbow 23 arrows (3, -4, D:8) a +0 dagger (23, 1, D:8) a black bear corpse (34, 5, D:8) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) the Ecumenical Temple