chipmonk Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 1, D:1) a +0 plate armour (2, 16, D:1) a +0 dagger of electrocution (7, 37, D:1) a +0 club (10, 0, D:1) a +0 club (12, -10, D:1) a +0 whip (25, -7, D:1) a +0 robe (49, 6, D:1) a +0 whip (55, -7, D:1) a cursed +0 ring mail (60, -13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 17 arrows (4, -15, D:2) 25 stones (5, 2, D:2) a +0 whip 18 bolts (14, 8, D:2) 14 stones (15, -30, D:2) 21 sling bullets (21, -23, D:2) 17 arrows (26, -28, D:2) a +0 club a +0 club a +0 trident a hobgoblin skeleton a goblin skeleton a hobgoblin skeleton (27, -28, D:2) a +0 mace a +0 animal skin (28, -28, D:2) a +0 dagger a +0 club a goblin skeleton (28, -22, D:2) a +0 ring mail (29, -28, D:2) a +0 club a goblin skeleton (29, -27, D:2) a +0 dagger a +0 club a goblin skeleton (40, 18, D:2) 23 stones (47, 1, D:2) a +0 leather armour (48, 1, D:2) a +2 robe of magic resistance (49, -2, D:2) 14 bolts (51, -1, D:2) a +0 hand axe