chipmonk Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 11, D:1) a cursed -3 club (3, 16, D:1) a +0 dagger (11, 1, D:1) a +0 club (14, 1, D:1) a +0 dagger (26, 3, D:1) a +1 dagger of venom (26, 9, D:1) a +0 hand axe (33, 25, D:1) a +0 club (35, 14, D:1) a +0 dagger (37, 9, D:1) a stone (41, -2, D:1) a +0 club (47, 22, D:1) 20 bolts (47, 43, D:1) a +0 robe (49, -12, D:1) a +0 club (51, -2, D:1) a +0 club (55, -2, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 5, D:2) a stone (3, 6, D:2) a +0 whip (13, -3, D:2) a +0 dagger (15, 12, D:2) a +0 rapier (17, -3, D:2) a +2 hand axe of electrocution (17, 14, D:2) a +0 hat (22, 4, D:2) a +0 hunting sling (33, 13, D:2) a cursed +0 robe (37, -4, D:2) a cursed +0 dagger (37, 8, D:2) 12 bolts (37, 26, D:2) a +0 hand axe (45, 2, D:2) a cursed +0 club (46, 2, D:2) a +0 flail (48, 29, D:2) a +0 ring mail (50, 0, D:2) 24 sling bullets (56, 5, D:2) a +0 kite shield (65, 1, D:2) 24 bolts Level 3 of the Dungeon (0, 0, D:3) a stone (1, -1, D:3) a stone (11, -4, D:3) a +0 club a +0 short sword a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) an adder corpse (skeletalised by now) a bat corpse (skeletalised by now) (15, -4, D:3) a +0 club (22, 8, D:3) 5 gold pieces (22, 19, D:3) 18 bolts (25, 15, D:3) 12 stones