chipmonk Level 1 of the Dungeon (0, 0, D:1) a stone (2, 15, D:1) a +0 club (6, 0, D:1) a +0 club (7, 0, D:1) a +0 dagger 4 stones (12, 14, D:1) a +0 club (36, 15, D:1) 24 stones (40, -8, D:1) 24 stones (45, -12, D:1) a +0 club (55, 9, D:1) a +0 short sword (55, 17, D:1) a +0 short sword (55, 19, D:1) a stone (60, -24, D:1) a +0 short sword (61, -24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, -2, D:2) a scroll of noise (5, 3, D:2) a +0 dagger a stone (5, 7, D:2) a stone (16, 17, D:2) a +0 whip (19, 14, D:2) 27 sling bullets (20, 1, D:2) a +0 robe (23, 14, D:2) 15 sling bullets (26, 9, D:2) a +0 robe (30, 21, D:2) a +0 hunting sling (31, 7, D:2) a +0 club (32, 7, D:2) a +0 club a +0 dagger (33, -2, D:2) a +0 mace (33, 23, D:2) a stone (33, 24, D:2) 2 stones (34, 20, D:2) a stone (34, 23, D:2) a stone (42, 8, D:2) 20 stones (42, 12, D:2) 19 stones (48, 0, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (0, 2, D:3) a +0 trident (1, 3, D:3) a +0 dagger (9, 5, D:3) a +0 chain mail (10, 5, D:3) 9 arrows (11, 11, D:3) a +0 club (14, 11, D:3) a +0 whip (17, -7, D:3) a +0 club a +0 whip (18, -6, D:3) a +0 club a +0 scale mail (23, -8, D:3) a stone (27, -13, D:3) a +0 club (28, -13, D:3) a +0 hunting sling 15 stones (30, 29, D:3) a +0 hand axe (30, 32, D:3) 2 poisoned darts (33, -19, D:3) a +0 robe (37, 32, D:3) a +0 whip 3 poisoned darts (39, -21, D:3) a +0 war axe (40, -4, D:3) 20 arrows (40, 7, D:3) a +0 hunting sling (45, 15, D:3) a +0 whip (48, 3, D:3) a +0 dagger a +0 robe (50, 5, D:3) a +0 short sword (50, 14, D:3) 12 sling bullets (51, 4, D:3) a +0 whip (51, 13, D:3) a stone (58, 1, D:3) a +0 club Level 4 of the Dungeon [Shop] Zewavorph's Jewellery Boutique an uncursed ring of poison resistance (240 gold) an uncursed ring of positive energy (240 gold) an uncursed ring of see invisible (180 gold) the ring of Ceygheut {*Drain +Inv rC+++ MR- Dex+6} (1172 gold) [ring of dexterity] It affects your dexterity (+6). It renders you almost immune to cold. It affects your resistance to hostile enchantments. It lets you turn invisible. It causes draining when unequipped. a cursed ring of teleportation (54 gold) an uncursed ring of flight (210 gold) an uncursed ring of positive energy (240 gold) (0, 0, D:4) a +0 hunting sling (10, -35, D:4) a +0 robe (33, -2, D:4) a +0 giant club (34, -4, D:4) 17 stones (47, -7, D:4) 11 poisoned darts (49, -11, D:4) 29 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (15, -7, D:5) a +0 morningstar (15, -2, D:5) 17 poisoned darts (17, 7, D:5) a +0 flail (21, 41, D:5) a +0 arbalest (23, 40, D:5) a +0 flail 16 stones a +0 leather armour (27, -6, D:5) a +0 club (30, 40, D:5) a stone (40, 27, D:5) a +0 ring mail (45, 38, D:5) a scarf of repulsion Level 6 of the Dungeon (0, 9, D:6) a cursed +0 chain mail (8, 5, D:6) a +0 war axe (10, -4, D:6) a +0 ring mail (10, 16, D:6) a +0 club a +0 leather armour a +0 hand axe a +0 hand axe (11, 16, D:6) a cursed +0 scale mail an orc corpse (skeletalised by now) (19, -14, D:6) 19 stones (21, -12, D:6) a +0 quarterstaff (25, -20, D:6) a +0 war axe (29, -4, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a leopard gecko corpse (13, -20, D:7) a killer bee corpse (still there?) a killer bee corpse (still there?) (19, 21, D:7) 11 sling bullets (20, 13, D:7) 10 bolts (21, -16, D:7) a +0 shortbow 25 arrows a centaur corpse (22, 11, D:7) a +0 ring mail (23, -24, D:7) 14 gold pieces