chipmonk Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -9, D:1) a +0 halberd (5, -19, D:1) a cursed ring of teleportation (5, 26, D:1) a +0 mace (6, 9, D:1) a stone (6, 13, D:1) a +0 short sword 2 stones (11, -19, D:1) a +0 club (13, 28, D:1) 16 stones (17, -12, D:1) a +0 hand axe (26, -9, D:1) a +0 robe (32, -23, D:1) a cursed -3 hand axe (32, -4, D:1) a +0 whip (36, -9, D:1) a +0 hand axe (36, 4, D:1) 20 stones (49, 31, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a goblin corpse (skeletalised by now) (5, 3, D:2) 25 bolts (5, 13, D:2) 13 stones (10, -9, D:2) 6 gold pieces (12, -15, D:2) a +0 robe (14, -15, D:2) a +0 animal skin (16, 16, D:2) 25 sling bullets (27, 23, D:2) a cursed -1 leather armour (32, 26, D:2) a +0 ring mail (37, 2, D:2) 24 sling bullets (41, 1, D:2) a +0 robe (41, 11, D:2) 28 bolts (42, 40, D:2) 22 arrows (48, 24, D:2) 17 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 flail (2, -5, D:3) a +0 flail (still there?) a gnoll corpse (still there?) (3, -5, D:3) an adder corpse (3, -3, D:3) a throwing net (4, -5, D:3) a +0 short sword