chipmonk Level 1 of the Dungeon (11, 9, D:1) a +0 robe (15, 11, D:1) a +0 short sword (16, 12, D:1) 4 stones (17, 13, D:1) a +0 club (18, 16, D:1) 16 bolts (22, 14, D:1) 20 stones (23, 7, D:1) a +0 dagger (28, -28, D:1) a +0 robe (33, -27, D:1) a +0 club (52, -20, D:1) 15 stones (53, -7, D:1) a +0 hand axe (53, 20, D:1) a +0 leather armour (53, 21, D:1) a cursed -1 club Level 2 of the Dungeon (4, -9, D:2) a +0 dagger (5, 4, D:2) a cursed -3 dagger a stone (17, 30, D:2) an adder skeleton (18, 32, D:2) a +0 chain mail (18, 33, D:2) 16 bolts (19, 33, D:2) a frilled lizard skeleton (20, 32, D:2) 18 arrows (21, 29, D:2) a potion of degeneration (28, 0, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (30, 18, D:2) a rat corpse (34, 4, D:2) 13 stones (34, 9, D:2) a +0 dagger (38, 8, D:2) 27 arrows (41, 2, D:2) the felid corpse of Natasha (skeletalised by now) (43, 8, D:2) 20 bolts (44, 6, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now)