chipmonk Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, -6, D:1) a +0 leather armour (13, -18, D:1) a +0 club (15, -18, D:1) a +0 dagger (15, -8, D:1) a +0 hand axe (21, -19, D:1) a +0 chain mail (22, 6, D:1) a +0 short sword (25, 12, D:1) a +0 short sword (30, 0, D:1) a +0 dagger (31, -5, D:1) a stone (31, -4, D:1) a stone (31, -3, D:1) a stone (34, 0, D:1) a stone (35, 0, D:1) a stone (37, 0, D:1) a stone (43, -22, D:1) 17 bolts (43, 9, D:1) a +0 dagger (45, 3, D:1) 4 stones (50, -11, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -17, D:2) a +0 ring mail (9, -11, D:2) a +0 club (12, -5, D:2) a +0 leather armour (17, 10, D:2) a +0 club (29, 36, D:2) a +0 chain mail (30, 17, D:2) 21 arrows (48, -3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (10, -11, D:3) a +0 club (still there?) a potion of heal wounds (still there?) (11, -12, D:3) a +0 mace (11, -7, D:3) a book of Clouds (28, 26, D:3) a bat corpse (skeletalised by now) (30, 15, D:3) a bat corpse (skeletalised by now) (33, 25, D:3) a +0 club (33, 26, D:3) a +0 short sword (33, 27, D:3) a +0 hunting sling (35, 14, D:3) 12 stones (52, 19, D:3) a +0 ring mail (57, 23, D:3) a rat corpse (skeletalised by now)