chipmonk Level 1 of the Dungeon (6, -14, D:1) a +0 whip (6, -10, D:1) 22 arrows (12, -17, D:1) a +0 dagger (13, -17, D:1) a stone (13, -2, D:1) a +0 hunting sling (15, -11, D:1) a +0 club (16, 4, D:1) a +0 club (16, 5, D:1) 2 stones (16, 6, D:1) a +0 ring mail a +0 club (29, 15, D:1) a +0 robe (31, -10, D:1) a +0 robe (32, -25, D:1) a +2 dagger of holy wrath (33, -14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (5, -28, D:2) 17 arrows (6, -15, D:2) a +0 club 2 stones (6, -7, D:2) a +0 dagger of freezing (11, -29, D:2) a +0 club (18, 4, D:2) a +0 plate armour (21, -22, D:2) a +0 dagger 4 stones a +0 dagger (21, 4, D:2) a +0 ring mail (24, -12, D:2) a jackal corpse (skeletalised by now) (25, -14, D:2) 19 sling bullets (25, -13, D:2) a jackal corpse (skeletalised by now) (25, -12, D:2) a jackal corpse (skeletalised by now) (26, -13, D:2) 12 arrows (27, 13, D:2) a +0 short sword a kobold corpse (skeletalised by now) (29, 24, D:2) 20 stones (32, -6, D:2) 20 bolts (34, -22, D:2) a +0 mace (35, -28, D:2) a bat corpse (skeletalised by now) (35, -24, D:2) a +0 dagger (37, -20, D:2) a giant cockroach corpse (50, -16, D:2) a +0 whip a kobold corpse (55, 12, D:2) 25 arrows