Dungeon Crawl Stone Soup version 0.27-a0-585-g945025970d (webtiles) character file. Game seed: 1824463909731457318 41 chipmonk the Stinger (level 3, 0/21 HPs) Began as an Octopode Venom Mage on Mar 10, 2021. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:03:49 (1593 turns). chipmonk the Stinger (Octopode Venom Mage) Turns: 1593, Time: 00:03:51 Health: 0/21 AC: 1 Str: 7 XL: 3 Next: 52% Magic: 6/6 EV: 13 Int: 18 God: Gold: 67 SH: 0 Dex: 12 Spells: 3/7 levels left rFire . . . SeeInvis . d - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1, nimble swimmer 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Scrolls e - 2 scrolls of magic mapping {unknown} f - a scroll of identify {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of immolation {unknown} j - a scroll of fog {unknown} Potions a - a potion of invisibility {unknown} b - a potion of haste {unknown} c - a potion of curing {unknown} i - a potion of might {unknown} k - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting + Level 2.0 Transmutations + Level 0.2 Fire Magic + Level 4.2 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 52% 1d5 4% 1 b - Ignite Poison Fire/Tmut/Pois 10% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Pois/Air 18% N/A 11% 2 Mephitic Cloud Conj/Pois/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Pois 17% N/A 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are stealthy while swimming. (Stealth+) Message History You constrict the jackal, but do no damage. The jackal escapes! You barely miss the jackal. Your grab misses the jackal. The jackal closely misses you. The jackal bites you. x2 You hit the jackal. Your grab misses the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. You grab the jackal. You squeeze the jackal. You kill the jackal! The jackal barely misses you. The jackal bites you. The jackal closely misses you. x2 You hit the jackal. Your grab misses the jackal. The jackal is lightly wounded. The jackal barely misses you. x2; The jackal bites you. The jackal barely misses you. The jackal bites you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal closely misses you. You see here a wand of acid (7). Found a stone staircase leading down. You closely miss the jackal. You grab the jackal. The jackal is heavily wounded. You constrict the jackal. The jackal escapes! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal barely misses you. The jackal closely misses you. Found a glowing grey potion. You hit the jackal. You grab the jackal. The jackal is severely wounded. You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. You die... #...).# ###.#......## #######...#######...........# .......................#####.# #.#####..##.###....##..# #.# ###...##...# ..#....# #### ### ...........###.....# .....$##.#..##...## ......#>.#...hh..## ......†.../..h@...# .(....#.#..####.....# ..?...#.#.## !#.>... ..... ....# .# .... ######..#.# ## ### #...#.# #...#.# #.[.#.# You could see 3 jackals. Vanquished Creatures 2 oozes (D:1) A dart slug (D:2) A leopard gecko (D:1) 3 ball pythons (D:1) 6 bats 2 goblins (D:1) 3 hobgoblins 4 jackals A frilled lizard (D:2) 4 kobolds A rat (D:1) 28 creatures vanquished. Vanquished Creatures (others) A frilled lizard (D:2) 1 creature vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chipmonk the Octopode Venom Mage began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 285 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 335 | D:1 | Reached skill level 4 in Poison Magic 623 | D:1 | Reached XP level 3. HP: 15/21 MP: 6/6 1235 | D:1 | Learned a level 3 spell: Ignite Poison 1300 | D:2 | Found a broken altar of Ashenzari. 1593 | D:2 | HP: 1/21 [jackal (2)] 1593 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_corridor_1, aquarium_window_1, aquarium_window_fake, aquarium_view_2c, aquarium_view_2c D:2: layout_rooms, kennysheep_vampire_church, lemuel_crystal_altar Skill XL: | 1 2 3 | ---------------+----------+----- Poison Magic | 4 | 4.2 Transmutations | 2 | 2.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.5 Fire Magic | | 0.2 Action || total -------------------------++------- Melee: Unarmed || 7 Constrict || 13 Tentacles || 10 Short sword || 46 Cast: Sting || 15 Stab: Sleeping || 8 Armor: Skin || 9 Dodge: Dodged || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1596 | 1596 | 0 | 139 | 952 | 2 | 798.0 | Dungeon | 1596 | 1596 | 0 | 139 | 952 | 2 | 798.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1284 daAuts D:2: 312 daAuts