chipmonk Level 1 of the Dungeon (6, 15, D:1) a +0 short sword (15, -11, D:1) a +0 dagger (16, -6, D:1) 6 bolts (25, -6, D:1) 25 stones (29, 11, D:1) 17 stones (38, -17, D:1) a +0 dagger (38, 23, D:1) a +0 club (48, -11, D:1) a +4 war axe (52, 7, D:1) a +0 short sword (52, 8, D:1) a +0 whip (61, -14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (3, 2, D:2) a jackal skeleton (17, 32, D:2) a +0 halberd 20 stones a hobgoblin corpse (skeletalised by now) (19, 1, D:2) a +0 robe (20, 19, D:2) a +0 leather armour (23, 20, D:2) a +0 short sword (27, 0, D:2) a +0 ring mail (30, 28, D:2) a +0 dagger (32, 32, D:2) 16 arrows (45, 29, D:2) a ball python corpse Level 3 of the Dungeon (0, 0, D:3) a scroll of blinking (2, -7, D:3) a scroll of identify (4, 1, D:3) a rat corpse (6, 8, D:3) a jackal corpse (7, 9, D:3) a jackal corpse (9, 5, D:3) a +0 leather armour