chipmonk Level 1 of the Dungeon (21, 4, D:1) a +0 club (22, -18, D:1) 25 stones (22, 21, D:1) 18 stones (23, -15, D:1) a +0 spear (32, -11, D:1) a +0 short sword (32, -9, D:1) a +0 dagger (46, -6, D:1) a +0 hand axe (49, 1, D:1) a +0 club 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 6, D:2) a +0 whip (1, 4, D:2) a +0 club (2, 7, D:2) a +0 club (3, -2, D:2) a +0 short sword 4 stones (3, 8, D:2) 22 arrows (13, -4, D:2) a +0 dagger (19, -1, D:2) 28 bolts (20, -10, D:2) a +0 hand axe (22, -10, D:2) a +0 dagger (23, -3, D:2) a +0 short sword (24, -21, D:2) a +0 plate armour (27, -10, D:2) a +0 dagger (30, -14, D:2) a +0 whip (34, 0, D:2) a +0 dagger (36, -22, D:2) a +0 leather armour (38, -20, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 spear (2, -13, D:3) 2 scrolls of vulnerability (15, 14, D:3) a +0 dagger (16, 15, D:3) 18 stones (33, -7, D:3) a +0 quarterstaff (34, -14, D:3) 21 stones (46, -1, D:3) a +0 hand axe (48, -2, D:3) 29 bolts Level 4 of the Dungeon [Shop] Suojaiv's Armour Emporium a +1 chain mail of fire resistance (214 gold) a +0 leather armour (26 gold) the +0 leather armour "Zocaiw" {Contam Will+ Int+7} (308 gold) Int: It affects your intelligence (+7). Contam: It causes magical contamination when unequipped. Will: It increases your willpower. a +2 chain mail of fire resistance (279 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +0 chain mail (58 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +2 cloak (214 gold) a +0 chain mail (58 gold) a +1 helmet of see invisible (214 gold) (0, 0, D:4) a +0 giant spiked club (6, 12, D:4) a potion of attraction (8, 12, D:4) 20 arrows (15, 3, D:4) a +0 dagger (23, 5, D:4) an Everburning Encyclopedia (28, -6, D:4) a scroll of amnesia (40, 13, D:4) a +0 leather armour (41, -18, D:4) a +0 whip a +0 whip (42, -18, D:4) a +0 club (43, -18, D:4) a +0 spear (43, 7, D:4) a +0 leather armour (45, 20, D:4) a +0 mace a +0 dagger a +0 robe a +0 whip (49, -11, D:4) 25 bolts (57, 13, D:4) a scroll of immolation Level 5 of the Dungeon (0, 0, D:5) 11 arrows (4, 18, D:5) a +0 vorpal hand axe (5, 15, D:5) a +0 club (6, 16, D:5) a +0 club a +0 leather armour (6, 17, D:5) a +0 club (6, 18, D:5) a +0 club (22, 19, D:5) a book of Callings (25, 1, D:5) a +0 leather armour (25, 38, D:5) a book of the Hunter (25, 40, D:5) a +0 robe (33, 3, D:5) 24 bolts (33, 41, D:5) 18 stones (50, 15, D:5) 19 stones Level 6 of the Dungeon (3, 13, D:6) 15 arrows (8, 9, D:6) a +0 leather armour a +0 hand axe (14, 35, D:6) 22 sling bullets (16, 5, D:6) a potion of attraction (16, 35, D:6) 16 sling bullets (38, 22, D:6) 21 stones (39, 27, D:6) a +0 long sword (41, 33, D:6) 9 stones Level 7 of the Dungeon [Shop] Toaw's Hallowed Reliquary 4 silver boomerangs (66 gold) a +2 short sword of holy wrath (191 gold) a +1 arbalest of holy wrath (166 gold) 7 silver boomerangs (115 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of curing (33 gold) a +1 robe of positive energy (106 gold) (0, 0, D:7) a +0 whip (18, -43, D:7) a scroll of immolation (19, -42, D:7) a +0 dire flail (22, 7, D:7) 24 arrows (23, 5, D:7) a +0 pair of gloves (25, -32, D:7) a +0 chain mail (25, -24, D:7) a +0 leather armour (25, -23, D:7) 23 arrows (30, 0, D:7) a scroll of amnesia (33, -13, D:7) a +0 scale mail (39, -23, D:7) a +0 war axe (39, -2, D:7) a +0 leather armour (43, -42, D:7) a +0 chain mail (43, -23, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (43, -22, D:7) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (45, -36, D:7) a +0 club (45, -23, D:7) 8 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 whip of electrocution (still there?) a potion of degeneration (still there?) a +0 hand axe (still there?) (1, 0, D:8) a +0 dagger a +0 robe a scroll of vulnerability (19, 11, D:8) 17 stones (24, -8, D:8) a +0 chain mail (30, 4, D:8) a +0 mace the Ecumenical Temple