chipmonk Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, 18, D:1) a +0 pair of boots (10, 0, D:1) 11 stones (21, 0, D:1) a +0 whip a stone (26, -1, D:1) 11 poisoned darts (34, -4, D:1) 19 poisoned darts (35, 3, D:1) a scroll of noise (36, 18, D:1) a +0 dagger (43, -16, D:1) a +0 hunting sling (45, 18, D:1) a +0 hunting sling (56, -12, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -37, D:2) 11 bolts (10, -43, D:2) a +0 dagger (19, -22, D:2) a +0 short sword (20, -20, D:2) a +0 ring mail (26, -2, D:2) a +0 whip of pain (39, 8, D:2) a +0 pair of gloves (43, -42, D:2) a +0 club (59, -26, D:2) a +0 short sword 3 stones Level 3 of the Dungeon [Shop] Asypn's Weapon Shoppe a +3 long sword of protection (254 gold) a +0 dagger (24 gold) a +0 spear (36 gold) a +0 falchion (36 gold) 16 bolts (38 gold) a +0 hand crossbow (42 gold) a +0 spear (36 gold) a +0 long sword (42 gold) 30 bolts (72 gold) a +0 hunting sling (18 gold) a +0 flail (42 gold) the +6 scimitar "Linih" {freeze, *Rage +Rage rC+} (631 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It protects you from cold. +Rage: It lets you go berserk. *Rage: It may make you go berserk in combat. (0, 0, D:3) 23 stones (16, 0, D:3) 25 stones (19, -34, D:3) 27 sling bullets (19, -5, D:3) a +0 short sword (19, 1, D:3) a +0 spear (32, -17, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) an arrow (1, 0, D:4) an arrow (2, 0, D:4) 2 arrows (3, 0, D:4) an arrow (4, 0, D:4) a +0 giant club (still there?) a +0 hand axe (still there?) an ogre corpse (still there?) (4, 19, D:4) 21 sling bullets