chipmonk Level 1 of the Dungeon (0, 0, D:1) 15 stones (4, -21, D:1) a +0 dagger (6, 16, D:1) a +0 dagger (9, -14, D:1) a +0 short sword (9, 1, D:1) a +0 short sword 2 stones (20, 2, D:1) 9 arrows (22, -6, D:1) a +0 dagger (24, 20, D:1) 18 stones (27, 10, D:1) a +0 leather armour (32, -13, D:1) a +0 dagger (36, -10, D:1) a +0 club (42, 12, D:1) 16 sling bullets (51, 29, D:1) 4 boomerangs Level 2 of the Dungeon (5, -5, D:2) a +0 hunting sling a +0 dagger 18 stones (30, -5, D:2) 13 poisoned darts (36, -9, D:2) a scroll of identify (43, -9, D:2) 2 potions of might (still there?) 3 scrolls of fear (still there?) (43, 2, D:2) 19 arrows (49, 5, D:2) 5 gold pieces Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (1, 24, D:3) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) (8, 39, D:3) 11 stones (9, 23, D:3) 20 arrows (10, 2, D:3) a quokka corpse (11, 10, D:3) a +0 club (11, 36, D:3) 15 bolts (18, 9, D:3) a quokka corpse (20, 29, D:3) a bat corpse (23, 41, D:3) a bat corpse (24, -6, D:3) a +0 dagger (26, 35, D:3) a hobgoblin corpse (34, 20, D:3) a +0 mace (35, 19, D:3) a +0 club