Dungeon Sprint DCSS version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 5587266762750893948 0 chipmonk the Magician (level 1, -2/15 HPs) Began as a Djinni Hedge Wizard on Aug 11, 2021. Slain by Ijyb (3 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:09 (6 turns). chipmonk the Magician (Djinni Hedge Wizard) Turns: 6, Time: 00:00:09 Health: -2/15 AC: 2 Str: 9 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls h - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - a potion of berserk rage Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Blink Tloc N/A N/A 12% 2 c - Call Imp Summ 9% N/A 12% 2 d - Slow Hex 9% N/A 12% 2 e - Conjure Flame Conj/Fire 9% 6-21 24% 3 f - Mephitic Cloud Conj/Pois/Air 9% N/A 24% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Welcome, chipmonk the Djinni Hedge Wizard. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Blink, Call Imp, Slow, Conjure Flame, Mephitic Cloud. You reach down and open the door. Ijyb the Twisted Goblin comes into view. She is wielding a +2 dagger of holy wrath. Ijyb shouts! Ijyb hits you with a +2 dagger of holy wrath. There is an open door here. You closely miss Ijyb. Ijyb hits you with a +2 dagger of holy wrath. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb hits you with a +2 dagger of holy wrath. * * * LOW HITPOINT WARNING * * * You closely miss Ijyb. Ijyb screams, "It's all mine!" Ijyb hits you with a +2 dagger of holy wrath. You die... ####### #<.#..+ #..@g.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | chipmonk the Djinni Hedge Wizard began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 2 | D | Noticed Ijyb 6 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Dagger || 3