Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 1551762491990092643 14 chipmonk the Magician (level 2, -1/22 HPs) Began as a Djinni Hedge Wizard on Aug 12, 2021. Slain by a kobold (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:16 (656 turns). chipmonk the Magician (Djinni Hedge Wizard) Turns: 656, Time: 00:01:17 Health: -1/22 AC: 2 Str: 9 XL: 2 Next: 60% Gold: 9 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - a scroll of teleportation f - a scroll of enchant armour Skills: + Level 1.0 Fighting - Level 2.1 Dodging + Level 2.0 Stealth + Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 b - Blink Tloc N/A N/A 11% 2 c - Call Imp Summ 9% N/A 11% 2 d - Slow Hex 9% N/A 11% 2 e - Conjure Flame Conj/Fire 9% 6-21 22% 3 f - Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Your Fighting skill increases to level 1! Your Stealth skill increases to level 2! Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal bites you. The jackal closely misses you. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) You miscast Magic Dart. Nothing appears to happen. The jackal bites you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. Unknown command. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! You hit the kobold but do no damage. You barely miss the kobold. The kobold hits you with a +0 short sword. You die... ######.. ..... #†##.............# #....#.. ...† #.##.##########.## #....#.# #.) ..#.##.# #.# #....#.# #. ..#.##.# #.# #....#.# . #.#.##.# #.# .....'>#####.#.#.##.# #.# .....##....#.#.#.##.# #.# .######.##.#.#.#K##.### #.# .# #.##.#.#..@.....# #.# .# #.##.#.#...)..#.# #.# .# #.##.#.#.#.####.# #.# .# #+##.#.#.#.# #.# #.# .# #.#.....# #.# #.# .# #.###.### #.# #.# .# #.# #.# #.# ######.# .#### #.# #.# #.# #......# ....# #.# #.# #.# #.###### You could see a kobold. Vanquished Creatures A dart slug (D:1) A bat (D:1) 2 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chipmonk the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 317 | D:1 | Reached XP level 2. HP: 14/22 MP: 0/0 642 | D:1 | Reached skill level 1 in Fighting 653 | D:1 | HP: 1/22 [jackal (1)] 656 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic, chequers_serial_rivers_small_a, nrook_mini_backslash Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Stealth | 2 | 2.0 Dodging | | 2.1 Spellcasting | | 2.6 Action || total -------------------------++------- Melee: Dagger || 18 Cast: Magic Dart || 31 Use: Scroll || 2 Armor: Robe || 6 Dodge: Dodged || 17