Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 2312366836882447610 30 chipmonk the Magician (level 3, -4/27 HPs) Began as a Djinni Hedge Wizard on Aug 14, 2021. Slain by a gnoll (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:25 (1951 turns). chipmonk the Magician (Djinni Hedge Wizard) Turns: 1951, Time: 00:02:25 Health: -4/27 AC: 2 Str: 9 XL: 3 Next: 37% Gold: 34 EV: 12 Int: 16 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Wands f - a wand of paralysis (13) Scrolls e - a scroll of immolation {unknown} Potions d - 4 potions of curing {unknown} Skills: + Level 1.3 Fighting - Level 2.1 Dodging + Level 2.2 Stealth + Level 2.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 6% 1 b - Blink Tloc N/A N/A 10% 2 c - Call Imp Summ 10% N/A 10% 2 d - Slow Hex 10% N/A 10% 2 e - Conjure Flame Conj/Fire 10% 6-21 19% 3 f - Mephitic Cloud Conj/Pois/Air 10% N/A 19% 3 g - Corona Hex 11% N/A 6% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You closely miss the gnoll. The gnoll is severely wounded. The jackal bites your iron imp. The gnoll hits you with a +0 whip! The ball python bites your iron imp but does no damage. The ball python grabs your iron imp. The ball python constricts your iron imp. The gnoll barely misses you. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, ally target, chance to affect: 54%) The gnoll suddenly stops moving! The jackal bites your iron imp but does no damage. Your crimson imp blinks! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Your iron imp barely misses the gnoll. The ball python bites your iron imp but does no damage. The ball python constricts your iron imp. The jackal bites your iron imp but does no damage. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The jackal bites your iron imp but does no damage. The ball python bites your iron imp but does no damage. The ball python constricts your iron imp. Your iron imp barely misses the gnoll. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. * * * LOW HITPOINT WARNING * * * The ball python loses its grip on your iron imp. The gnoll closely misses you. Your iron imp hits the gnoll! The gnoll dies! Casting: Blink (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Your crimson imp hits the jackal but does no damage. The gnoll closely misses you. The gnoll hits you with a +0 club. You die... #.# #### #.###...##.$ ##........... #<.........# #..........# #..........# ######(.........# ................# ########.....@...# .........####Sgg§# .#######+####g.).# ......h5..# ......5...# †....l....# ......##### ...... ...... You could see 3 gnolls, a jackal, a ball python, a frilled lizard, a friendly iron imp (summoned) and a friendly crimson imp (summoned). Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 4 hobgoblins (D:1) 2 quokkas (D:1) 8 ball pythons 2 bats (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 22 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:2) A jackal (D:2) 2 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chipmonk the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 821 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 1274 | D:1 | Reached skill level 1 in Fighting 1647 | D:1 | Reached XP level 3. HP: 21/27 MP: 0/0 1647 | D:1 | Learned a level 1 spell: Corona 1951 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_loops_corners, minmay_misc_feat_doors, minmay_shallow_snake_nest D:2: layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, minmay_stone_trees_small, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Fighting | 1 | 1.3 Dodging | | 2.1 Spellcasting | | 2.7 Action || total -------------------------++------- Melee: Dagger || 15 Cast: Magic Dart || 55 Call Imp || 2 Blink || 1 Evoke: Wand || 1 Armor: Robe || 7 Dodge: Dodged || 18