Dungeon Crawl Stone Soup version 0.28-a0-268-g3f656e82c2 (webtiles) character file. Game seed: 13762481355531716638 18 chipmonk the Magician (level 2, 0/22 HPs) Began as a Djinni Hedge Wizard on Aug 27, 2021. Slain by a goblin (2 damage) ... on level 1 of the Dungeon on Aug 28, 2021. The game lasted 00:02:49 (706 turns). chipmonk the Magician (Djinni Hedge Wizard) Turns: 706, Time: 00:02:50 Health: 0/22 AC: 2 Str: 9 XL: 2 Next: 90% Gold: 0 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 1.0 Fighting - Level 2.1 Dodging + Level 2.1 Stealth + Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 b - Blink Tloc N/A N/A 11% 2 c - Call Imp Summ 9% N/A 11% 2 d - Slow Hex 9% N/A 11% 2 e - Conjure Flame Conj/Fire 9% 6-21 22% 3 f - Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 *= Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Aim: a goblin, wielding a +0 dagger, wearing a +2 scale mail of positive energy and wearing a +0 buckler (moderately wounded, 100% to hit) The magic dart hits the goblin but does no damage. The goblin is moderately wounded. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger, wearing a +2 scale mail of positive energy and wearing a +0 buckler (moderately wounded, 100% to hit) The magic dart hits the goblin but does no damage. The goblin is moderately wounded. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger, wearing a +2 scale mail of positive energy and wearing a +0 buckler (moderately wounded, 100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger, wearing a +2 scale mail of positive energy and wearing a +0 buckler (heavily wounded, 100% to hit) The magic dart hits the goblin but does no damage. The goblin is heavily wounded. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger, wearing a +2 scale mail of positive energy and wearing a +0 buckler (heavily wounded, 100% to hit) The magic dart hits the goblin but does no damage. The goblin is heavily wounded. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Press: ? - help, v - describe, . - travel Here: a goblin, wielding a +0 dagger, wearing a +2 scale mail of positive energy and wearing a +0 buckler The floor. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger, wearing a +2 scale mail of positive energy and wearing a +0 buckler (100% to hit) The magic dart hits the goblin but does no damage. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. You die... #.........# ######.........# ##...##....8....# ##.....#.....♣...# ... #................# .... #..>.............# .....#................# ......##.∩...###.###### ...........@.###.# ..........#....g..#..# ...................## ........#........#### #.###...##........... #...###.........##### #∩.∩# ###...#..## ####...# #.#...## ...#∩.∩# #.#.### You could see a goblin. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A jackal (D:1) A quokka (D:1) 4 ball pythons (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chipmonk the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 147 | D:1 | Reached XP level 2. HP: 2/22 MP: 0/0 449 | D:1 | Found Nucidgh's Jewellery Shop. 463 | D:1 | Upgraded the game from 0.28-a0-261-gc0b50483a2 to | 0.28-a0-268-g3f656e82c2 484 | D:1 | Found Rojualevyem's Assorted Antiques. 592 | D:1 | Reached skill level 1 in Fighting 677 | D:1 | HP: 1/22 [goblin (1)] 706 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_rooms, serial_shops, nicolae_shop_waterfront, shop, nicolae_shop_competitors_out_of_business, shop, chequers_ecumenical_altar_simple Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Fighting | 1 | 1.0 Dodging | | 2.1 Spellcasting | | 2.6 Action || total -------------------------++------- Melee: Dagger || 4 Cast: Magic Dart || 47 Armor: Robe || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 706 | 706 | 0 | 456 | 104 | 1 | 706.0 | Dungeon | 706 | 706 | 0 | 456 | 104 | 1 | 706.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 706 daAuts