chipmonk Level 1 of the Dungeon (10, -14, D:1) a +0 dagger 3 stones (10, -1, D:1) 12 arrows (14, 4, D:1) a +0 whip a stone (24, -1, D:1) 15 sling bullets (41, 4, D:1) 14 stones Level 2 of the Dungeon (0, 0, D:2) 13 stones (1, 41, D:2) a +0 robe (8, 7, D:2) a +0 war axe (8, 26, D:2) a +0 hunting sling (8, 29, D:2) 7 stones (21, 37, D:2) a +0 club (39, 14, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) 17 sling bullets (3, -7, D:3) a +0 club 5 stones (5, -8, D:3) a +0 club (6, -21, D:3) a +0 robe (13, -13, D:3) 22 sling bullets (19, -14, D:3) a +0 hand axe (22, 14, D:3) 18 stones (30, 10, D:3) 6 arrows (41, 7, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 trident (2, 1, D:4) a +0 whip 5 stones (2, 2, D:4) a +0 hand axe (9, 17, D:4) an adder corpse (skeletalised by now) (27, -18, D:4) a +0 spear (30, -13, D:4) a +0 trident (31, -12, D:4) a +0 dagger a +0 scale mail (32, -12, D:4) a +0 dagger a +0 ring mail a +0 club a +0 leather armour (38, 5, D:4) a +0 club (47, -3, D:4) a +0 dagger (48, -16, D:4) a +0 short sword (49, -16, D:4) a +0 dagger 8 poisoned darts a sewer (0, 0, Sewer) a +0 short sword 4 stones a kobold corpse (0, 2, Sewer) a +0 whip (1, 0, Sewer) a +0 club (still there?) 5 stones (still there?) (1, 1, Sewer) a jackal corpse (30, 4, Sewer) a rat skeleton a rat skeleton a rat skeleton