chipmonk Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones (4, 4, D:1) a +0 scale mail (6, -29, D:1) a +0 club (9, -29, D:1) 28 sling bullets (23, 13, D:1) a +0 club (47, -29, D:1) a +0 ring mail (53, -22, D:1) 4 large rocks (61, -26, D:1) a +0 club (62, -32, D:1) a +0 short sword (62, -30, D:1) a +0 whip Level 2 of the Dungeon (9, -7, D:2) a +0 dagger (14, -14, D:2) a +0 short sword (16, -24, D:2) 20 arrows (16, 11, D:2) a +0 dagger (18, -16, D:2) a +0 dagger (35, 18, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 whip (16, 3, D:3) 13 stones (18, 3, D:3) 20 stones (18, 5, D:3) a rat corpse (skeletalised by now) (19, 7, D:3) a rat corpse (skeletalised by now) (24, 8, D:3) a quokka corpse (skeletalised by now) (31, 11, D:3) a +0 club a goblin corpse (skeletalised by now) (35, 47, D:3) a +0 dagger 3 stones (35, 49, D:3) a bat corpse (41, 5, D:3) a jackal corpse Level 6 of the Dungeon (0, 0, D:6) a potion of invisibility (2, -4, D:6) a +0 spear (2, -2, D:6) a +0 hand axe (4, -2, D:6) a +0 falchion (5, 1, D:6) 7 stones (9, -17, D:6) 15 gold pieces (9, -3, D:6) 12 bolts (10, -2, D:6) 17 gold pieces (12, 1, D:6) a scroll of vulnerability