chipmonk Level 1 of the Dungeon (0, 0, D:1) 16 stones (0, 15, D:1) 5 poisoned darts (2, 21, D:1) a +0 spear (7, 7, D:1) a +0 dagger (8, 3, D:1) a +0 ring mail (12, 7, D:1) a +0 spear (12, 9, D:1) a +0 dagger (14, 37, D:1) a +0 dagger 4 stones (16, 42, D:1) a +0 dagger (17, 14, D:1) 28 stones (20, 20, D:1) a +0 club (26, 28, D:1) a +0 dagger (29, 40, D:1) a +0 dagger a stone (45, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 18 stones (4, 17, D:2) 14 stones (8, -6, D:2) 5 large rocks (21, -4, D:2) a +0 hand axe (23, 9, D:2) a bat corpse (skeletalised by now) (34, 11, D:2) a rat skeleton (35, -2, D:2) a +0 club (35, 12, D:2) 17 stones a hobgoblin skeleton (36, 9, D:2) a frilled lizard skeleton (37, 8, D:2) a +0 ring mail (44, 0, D:2) a +0 spear (45, 21, D:2) a +0 dagger (46, 14, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) an orb of guile (2, -2, D:3) a +0 morningstar (5, -9, D:3) a +0 tower shield (11, -3, D:3) 7 gold pieces