chipmonk Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 4, D:1) a +1 dagger of electrocution (1, 0, D:1) a +0 leather armour (4, 7, D:1) a +0 whip a stone (7, -9, D:1) a +0 short sword (14, -3, D:1) a +0 mace (14, 9, D:1) a staff of earth (17, 8, D:1) a +0 sling (18, 10, D:1) a +0 club (20, -26, D:1) a scarf of invisibility (25, -24, D:1) a +0 spear (32, -26, D:1) 3 stones (42, -22, D:1) a +0 dagger (43, -12, D:1) a +0 animal skin Level 2 of the Dungeon (3, 3, D:2) a book of Frost (13, 2, D:2) a +0 dagger (14, 4, D:2) a +0 hand axe (15, 1, D:2) a +0 dagger (23, 6, D:2) a +0 short sword (24, -7, D:2) Ozocubu's Autobiography (29, 18, D:2) a +0 robe (30, 6, D:2) a book of Blood (54, 1, D:2) a +0 dagger a +0 vorpal sling (59, 7, D:2) a +0 leather armour Level 3 of the Dungeon (5, 9, D:3) a +0 hand axe (6, 10, D:3) a +0 falchion the +1 sling of the Crafting Penguin {vorpal, Will+ Int+4 Stlth+} Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). Will: It increases your willpower. Stlth: It makes you more stealthy. 4 stones (12, 21, D:3) 3 stones (15, 21, D:3) a +0 whip (23, 21, D:3) a +0 hand axe (31, 5, D:3) a +0 dagger a +0 animal skin a +0 helmet (32, 5, D:3) a +0 dagger a +0 club a +0 club a +0 club (32, 6, D:3) a +0 club a +0 club (33, 6, D:3) a +0 dagger a +0 dagger (34, 5, D:3) a +0 dagger a +0 dagger a +0 club (39, 12, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a scroll of noise (3, -3, D:4) 7 stones (5, -3, D:4) a +0 mace of protection a +0 leather armour (7, 1, D:4) a +0 barding (10, 0, D:4) a +0 dagger (15, 4, D:4) 4 stones (18, -20, D:4) a +0 hand axe a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe the Ecumenical Temple