Dungeon Crawl Stone Soup version 0.30-a0-626-gd6a5dd7a1f (webtiles) character file. Game seed: 3508904514168619269 14 chipmonk the Magician (level 2, -4/22 HPs) Began as a Djinni Fire Elementalist on Jan 11, 2023. Slain by Terence ... wielding a +0 hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:38 (749 turns). chipmonk the Magician (Djinni Fire Elementalist) Turns: 749, Time: 00:01:38 Health: -4/22 AC: 2 Str: 7 XL: 2 Next: 55% Gold: 72 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . f - +0 short sword rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Armour a - a +0 robe (worn) Magical Staves h - a staff of fire Scrolls d - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of degeneration {unknown} e - a potion of lignification {unknown} g - a potion of mutation {unknown} i - a potion of resistance {unknown} Skills: + Level 0.8 Fighting + Level 2.5 Dodging + Level 1.9 Stealth + Level 2.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 20% 2d6 11% 2 c - Kindle Blastsparks Fire/Tloc/Air 20% 2d11 21% 3 d - Inner Flame Hex/Fire 10% N/A 21% 3 e - Flame Wave Conj/Fire 10% 2d6 56% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits Terence but does no damage. Your foxfire dissipates! Terence attacks as you move away! Terence closely misses you. Terence attacks as you move away! Terence closely misses you. Terence hits you with a +0 hand axe! Terence attacks as you move away! Terence completely misses you. There is a stone staircase leading down here. Terence attacks as you move away! Terence hits you with a +0 hand axe. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Terence barely misses you. Terence hits your foxfire with a +0 hand axe. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits Terence. Terence is lightly wounded. The foxfire hits Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe. Terence closely misses your foxfire. The foxfire hits Terence. Terence is heavily wounded. The foxfire hits Terence but does no damage. Terence is heavily wounded. Terence misses you. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence barely misses your foxfire. The foxfire hits Terence but does no damage. Terence is moderately wounded. The foxfire hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe! You die... #.### ... #...# # ###.# #># #.## # ###..## ..#.#######.....#### .............@.....+ ..#.##..###..@...### ######.# #...§..# ###....#.# #......# ##......'.# ######.# ##...)...### ... #.....#### .### ....### ...### ...##Js You could see Terence. Vanquished Creatures A dart slug (D:2) 2 endoplasms 2 giant cockroaches (D:1) A goblin (D:2) A ball python (D:1) A bat (D:1) A kobold (D:1) 3 rats (D:2) 12 creatures vanquished. Vanquished Creatures (others) 36 foxfires A fungus (D:2) 37 creatures vanquished. Grand Total: 49 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chipmonk the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | chipmonk set off with the following spells memorised: | Foxfire, Scorch, Kindle Blastsparks, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 365 | D:1 | Found a faded altar of an unknown god. 419 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 697 | D:2 | Noticed a scorpion 727 | D:2 | Noticed Terence 749 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_rooms, dreamdust_ecumenical_altar_hidden_monk_grotto, chequers_serial_rivers_room_b D:2: layout_loops_corners, chequers_serial_rivers_small_a, lightli_corner_chamber, uniq_crazy_yiuf_cottage, uniq_terence Action || total -------------------------++------- Melee: Short sword || 5 Cast: Foxfire || 23 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 748 | 748 | 0 | 0 | 582 | 2 | 374.0 | Dungeon | 748 | 748 | 0 | 0 | 582 | 2 | 374.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 440 daAuts D:2: 307 daAuts