Dungeon Crawl Stone Soup version 0.30-a0-634-g8abc85282e (webtiles) character file. Game seed: 12740442433783785469 787 chipmonk the Conjurer (level 7, -2/36 HPs) Began as a Deep Elf Conjurer on Jan 14, 2023. Was an Initiate of Vehumet. Slain by a water moccasin (6 damage) ... on level 6 of the Dungeon. The game lasted 00:11:50 (5452 turns). chipmonk the Conjurer (Deep Elf Conjurer) Turns: 5452, Time: 00:11:51 Health: -2/36 AC: 3 Str: 6 XL: 7 Next: 56% Magic: 1/19 EV: 12 Int: 21 God: Vehumet [......] Gold: 417 SH: 0 Dex: 13 Spells: 8/19 levels left rFire . . . SeeInvis . C - +2 short sword (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will +.... (no boots) Stlth ++ (no amulet) HPRegen 0.26/turn u - ring "Qoefue" {rPois Will+ rCorr Int-2} MPRegen 0.16/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 417 gold pieces. Inventory: Hand Weapons C - a +2 short sword of speed (weapon) Missiles B - 4 poisoned darts Armour a - a +1 robe (worn) e - a scarf of shadows Jewellery c - an amulet of faith n - a +6 ring of strength u - the ring "Qoefue" (left hand) {rPois Will+ rCorr Int-2} (You took it off an orc on level 5 of the Dungeon) [ring of willpower] Int: It affects your intelligence (-2). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. A - a ring of fire Wands D - a wand of polymorph (5) Scrolls i - 2 scrolls of enchant weapon {unknown} j - a scroll of immolation k - a scroll of enchant armour l - 3 scrolls of amnesia q - 2 scrolls of fog {unknown} t - a scroll of fear v - a scroll of butterflies x - 2 scrolls of poison {unknown} y - a scroll of teleportation z - a scroll of torment E - a scroll of magic mapping Potions b - a potion of magic d - 3 potions of flight {unknown} f - 3 potions of haste {unknown} g - 3 potions of lignification {unknown} h - a potion of berserk rage m - a potion of ambrosia {unknown} o - 2 potions of heal wounds {unknown} p - a potion of curing {unknown} r - a potion of brilliance {unknown} s - 3 potions of degeneration {unknown} w - 2 potions of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.7 Spellcasting + Level 6.8 Conjurations + Level 4.6 Hexes + Level 3.7 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Hex 15% 3d11 9% 4 d - Iskenderun's Mystic Conj/Tloc 29% 2d7 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 44% N/A 1% 1 Dazzling Flash Conj/Hex 62% N/A 2% 3 Portal Projectile Hex/Tloc 48% N/A 4% 3 Tukima's Dance Hex 26% N/A 4% 3 Ensorcelled Hibernation Hex/Ice 32% N/A 5% 2 Necrotise Necr 28% 1d5 9% 1 Mephitic Cloud Conj/Pois/Air 16% N/A 11% 3 Call Imp Summ 7% N/A 14% 2 Kindle Blastsparks Fire/Tloc/Air 24% 2d12 16% 3 Ignite Poison Fire/Tmut/Pois 7% N/A 26% 3 Spider Form Tmut/Pois 7% N/A 26% 3 Vampiric Draining Necr 7% 2d6 26% 3 Anguish Hex/Necr 8% N/A 34% 4 Olgreb's Toxic Radiance Pois 7% N/A 65% 4 Freezing Cloud Conj/Ice/Air 8% 6-21 69% 5 Agony Necr 7% N/A 94% 5 Blade Hands Tmut 3% N/A 94% 5 Ozocubu's Refrigeration Ice 3% 4d8 100% 7 Ignition Fire 3% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 ! Message History The searing ray hits the orc warrior. The orc warrior is severely wounded. You finish channelling your searing ray. The orc warrior hits you with a +0 dire flail! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail (severely wounded, 78% to hit) The searing ray hits the orc warrior. The orc warrior is severely wounded. (Press . to maintain the ray.) The orc warrior barely misses you. The searing ray hits the orc warrior. The orc warrior is severely wounded. The orc warrior closely misses you. The searing ray hits the orc warrior. The orc warrior is almost dead. The orc warrior hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc warrior. The orc warrior is almost dead. You finish channelling your searing ray. The orc warrior closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail (almost dead, 78% to hit) The searing ray hits the orc warrior. You kill the orc warrior! Vehumet accepts your kill. (Press . to maintain the ray.) The water moccasin barely misses you. The searing ray misses the water moccasin. The water moccasin barely misses you. The searing ray hits the water moccasin! The water moccasin is heavily wounded. The water moccasin closely misses you. The water moccasin bites you. You die... .####..# ##<..####.#####.# .####..# ##.........# #.## .......# ##.......##.# #..# ####...####.........#.# #..#### #.......'.........'.#####...... #....####.........#............ #...## ##.......######.#..###. ##.## ##.....## ###..# #.# ##..@## #..# #.# ##S## #... #.# #) ...## #.# #. #..# #.# #. ###. #.# .. .. .. You could see a water moccasin. Vanquished Creatures An orc warrior (D:6) A black bear (D:5) An ogre (D:5) A scorpion (D:6) A jelly (D:5) 3 hounds 3 orc priests Jessica (D:2) An orc wizard (D:5) 7 gnolls 4 adders 2 worms 13 orcs 5 endoplasms 5 giant cockroaches A goblin (D:2) 2 hobgoblins 8 jackals 3 quokkas 6 ball pythons 6 bats 2 frilled lizards (D:1) 6 kobolds 8 rats 91 creatures vanquished. Vanquished Creatures (others) 6 toadstools (D:5) 6 creatures vanquished. Grand Total: 97 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chipmonk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 9 | D:1 | Noticed an ogre 123 | D:1 | Found Leegurgh's Distillery. 532 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 535 | D:1 | Learned a level 2 spell: Searing Ray 1379 | D:2 | Reached skill level 5 in Conjurations 1379 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1789 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/12 1891 | D:2 | Learned a level 4 spell: Fulminant Prism 1896 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2194 | D:2 | Noticed Jessica 2199 | D:2 | HP: 1/24 [Jessica/nerve-wracking pain (12)] 2202 | D:2 | Killed Jessica 2203 | D:2 | Reached skill level 5 in Spellcasting 2203 | D:2 | Reached skill level 1 in Hexes 2213 | D:2 | Got Jessica's Omnibus of Coordinates 2814 | D:3 | Reached skill level 1 in Translocations 3062 | D:3 | Reached XP level 5. HP: 16/28 MP: 4/14 4024 | D:5 | Entered Level 5 of the Dungeon 4229 | D:5 | Noticed an ogre 4238 | D:5 | Killed an ogre 4239 | D:5 | Reached XP level 6. HP: 22/32 MP: 7/16 4279 | D:5 | Found a staircase to the Ecumenical Temple. 4304 | Temple | Entered the Ecumenical Temple 4401 | Temple | Became a worshipper of Vehumet 4708 | D:5 | Identified the ring "Qoefue" {rPois Will+ rCorr Int-2} 5049 | D:5 | Reached XP level 7. HP: 36/36 MP: 11/18 5452 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_come_back, layout_basic, serial_shops, shop D:2: minmay_inner_zag, layout_loops_ring, kennysheep_jessica_study D:3: layout_basic D:4: layout_basic D:5: layout_basic, minmay_temple_entry_offerings, minmay_gold_behind_fungi D:6: hellmonk_ruined_rings, layout_loops_corners, tgw_fedhas, kb_rosetta Temple: mainiacjoe_temple_cubbyholes Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 | 6.7 Conjurations | 5 6 | 6.8 Hexes | 1 2 3 4 | 4.6 Translocations | 1 2 3 | 3.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Club | | 4 | || 4 Cast: Magic Dart | 53 | 86 | 12 || 151 Searing Ray | 5 | 11 | 5 || 21 Iskenderun's Myst | | | 1 || 1 Use: Scroll | | 10 | || 10 Stab: Sleeping | | 1 | || 1 Armor: Robe | | 2 | || 2 Dodge: Dodged | 3 | 16 | 10 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5449 | 5397 | 52 | 678 | 3756 | 7 | 778.4 | Dungeon | 5081 | 5081 | 0 | 678 | 3506 | 6 | 846.8 | Temple | 367 | 315 | 52 | 0 | 250 | 1 | 367.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1454 daAuts D:1: 1190 daAuts D:5: 821 daAuts D:3: 758 daAuts D:4: 618 daAuts Temple: 367 daAuts D:6: 238 daAuts