chipmonk

Level 1 of the Dungeon
(6, 31, D:1)
  2 javelins
(8, 10, D:1)
  a +0 dagger
(13, 22, D:1)
  a +0 club
(13, 25, D:1)
  a +0 dagger
(18, 6, D:1)
  a +0 dagger
(19, -5, D:1)
  a +0 hand axe
(26, 32, D:1)
  a +0 whip
  a +0 dagger
(26, 33, D:1)
  a +0 dagger
(30, 37, D:1)
  a +0 robe
(31, -10, D:1)
  a +0 club
(40, -11, D:1)
  a +0 leather armour
(41, -9, D:1)
  a +0 cloak
(45, 21, D:1)
  a +0 leather armour

Level 2 of the Dungeon
(0, 0, D:2)
  a frilled lizard corpse (skeletalised by now)
(1, -6, D:2)
  a +0 falchion
(2, -3, D:2)
  a +1 dagger of protection
  a kobold skeleton
(5, -33, D:2)
  a +0 short sword
(8, -7, D:2)
  a +0 robe
(10, -22, D:2)
  a ball python corpse (skeletalised by now)
(12, -35, D:2)
  an adder corpse (skeletalised by now)
(12, -24, D:2)
  a bat corpse (skeletalised by now)
(12, -4, D:2)
  a +0 flail
  a gnoll corpse
(13, -26, D:2)
  a +0 dagger
  a goblin corpse (skeletalised by now)
(14, -36, D:2)
  a +0 club
  a goblin corpse (skeletalised by now)
(14, -35, D:2)
  a quokka corpse (skeletalised by now)
(17, -37, D:2)
  a +0 plate armour
(17, -13, D:2)
  4 stones
(18, -12, D:2)
  a +0 spear
(19, -17, D:2)
  a +0 club
  a +0 robe
(25, -15, D:2)
  a rat corpse
(41, -8, D:2)
  a +0 club
(48, -8, D:2)
  4 stones