chipmonk Level 1 of the Dungeon (6, 31, D:1) 2 javelins (8, 10, D:1) a +0 dagger (13, 22, D:1) a +0 club (13, 25, D:1) a +0 dagger (18, 6, D:1) a +0 dagger (19, -5, D:1) a +0 hand axe (26, 32, D:1) a +0 whip a +0 dagger (26, 33, D:1) a +0 dagger (30, 37, D:1) a +0 robe (31, -10, D:1) a +0 club (40, -11, D:1) a +0 leather armour (41, -9, D:1) a +0 cloak (45, 21, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (1, -6, D:2) a +0 falchion (2, -3, D:2) a +1 dagger of protection a kobold skeleton (5, -33, D:2) a +0 short sword (8, -7, D:2) a +0 robe (10, -22, D:2) a ball python corpse (skeletalised by now) (12, -35, D:2) an adder corpse (skeletalised by now) (12, -24, D:2) a bat corpse (skeletalised by now) (12, -4, D:2) a +0 flail a gnoll corpse (13, -26, D:2) a +0 dagger a goblin corpse (skeletalised by now) (14, -36, D:2) a +0 club a goblin corpse (skeletalised by now) (14, -35, D:2) a quokka corpse (skeletalised by now) (17, -37, D:2) a +0 plate armour (17, -13, D:2) 4 stones (18, -12, D:2) a +0 spear (19, -17, D:2) a +0 club a +0 robe (25, -15, D:2) a rat corpse (41, -8, D:2) a +0 club (48, -8, D:2) 4 stones