chipmonk Level 1 of the Dungeon (0, 0, D:1) a book of Displacement (5, 17, D:1) a +0 dagger (11, 27, D:1) a stone (24, 27, D:1) a +0 short sword (26, 56, D:1) a +0 ring mail (30, 14, D:1) a +0 club (32, 10, D:1) a +0 short sword (33, 26, D:1) a +0 whip a stone (34, 46, D:1) a +0 leather armour (38, 5, D:1) a +0 dagger 2 stones (39, 39, D:1) a +0 flail (44, 1, D:1) a +0 whip (49, 14, D:1) a +0 hand axe (49, 27, D:1) a +0 dagger (57, 20, D:1) a +0 dagger a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -24, D:2) a +0 club (7, -41, D:2) a +0 ring mail (8, -41, D:2) a +0 club a +0 robe (8, -1, D:2) a +0 dagger a kobold corpse (17, 4, D:2) a giant cockroach corpse (20, -36, D:2) a +0 plate armour (35, 6, D:2) a +0 short sword 4 stones (41, -30, D:2) 6 stones (41, 0, D:2) a +0 sling (46, -17, D:2) a +0 club a goblin corpse (skeletalised by now) (47, -19, D:2) a +0 leather armour (51, -25, D:2) a bat corpse (skeletalised by now)