chipmonk Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, 0, D:1) a +0 robe (11, 1, D:1) a +0 dagger (12, 9, D:1) a +0 spear (25, 14, D:1) a +0 dagger (33, -3, D:1) a +0 dagger (36, -5, D:1) 7 stones (38, -7, D:1) a +0 dagger (41, 20, D:1) a +0 dagger a +0 dagger (49, -13, D:1) a +0 ring mail (50, 20, D:1) a +0 dagger (51, 21, D:1) a +0 whip (59, 22, D:1) a +1 sling of freezing Level 2 of the Dungeon (10, -8, D:2) a +0 dagger (10, 4, D:2) a +0 short sword 5 stones (14, -12, D:2) 5 stones (25, -18, D:2) a +0 dagger (26, 29, D:2) a +0 leather armour (27, 11, D:2) a scroll of noise (28, 8, D:2) 5 stones (31, 8, D:2) a +0 ring mail (32, 13, D:2) a +0 ring mail (36, -1, D:2) a +0 war axe (37, -3, D:2) a +0 leather armour a +0 robe (38, 6, D:2) a +0 short sword (39, 13, D:2) the +0 robe "Malyprue" {rElec rC++ rCorr Str+3} Str: It affects your strength (+3). rC: It greatly protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (41, -2, D:2) a +0 dagger (43, -6, D:2) a +0 dagger (47, 30, D:2) a +0 dagger (52, -2, D:2) a +0 flail (53, -11, D:2) a +0 dagger (58, 25, D:2) the +1 robe of Shielding {Harm Regen+} Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (9, -23, D:3) a bat corpse (skeletalised by now) (9, 9, D:3) a +0 ring mail (10, -2, D:3) a +0 flail (11, -1, D:3) a hobgoblin skeleton (13, -16, D:3) a +0 club (14, -18, D:3) a +0 dagger 3 stones (14, -17, D:3) a +0 club (14, -16, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (14, 14, D:3) a worm corpse (15, -16, D:3) a +0 spear (16, 1, D:3) 6 large rocks (21, 6, D:3) a +0 spear (22, -10, D:3) a +0 robe (27, 1, D:3) 5 stones (28, -5, D:3) a +0 dagger (28, 12, D:3) a scroll of teleportation (28, 14, D:3) a potion of mutation (34, 29, D:3) a +0 club a goblin corpse (35, 28, D:3) a giant cockroach corpse (43, 21, D:3) a +0 sling a goblin corpse (44, 26, D:3) a +0 sling a goblin corpse (45, 25, D:3) a +0 dagger (45, 26, D:3) a +0 club a +0 sling a goblin corpse