chipmonk Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 2 stones (18, 34, D:1) a +0 spear (24, 1, D:1) a +0 dagger (26, 17, D:1) a +0 short sword 5 stones (28, -2, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (0, 3, D:2) a +0 club (0, 4, D:2) a bat corpse (skeletalised by now) (1, 7, D:2) a +0 dagger (5, -20, D:2) 4 stones (5, -5, D:2) a +0 chain mail (5, 10, D:2) a +0 short sword (9, 7, D:2) a +0 short sword 2 stones (13, -9, D:2) a +0 spear a gnoll corpse (skeletalised by now) (15, -9, D:2) a +0 halberd (15, -8, D:2) a quokka corpse (17, -7, D:2) a rat skeleton (21, -11, D:2) a +0 spear a gnoll corpse (38, -10, D:2) a +0 hammer (39, -11, D:2) a +0 hammer (40, -10, D:2) a +0 hammer (43, -9, D:2) a throwing net (44, -10, D:2) a +0 hammer (44, -9, D:2) the +2 hammer of Zin's Grace {heavy, +Blink Int+2 Dex+2 Stlth+} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). +Blink: It lets you blink. Stlth: It makes you more stealthy. (unseen) (45, -9, D:2) a +0 hammer (46, -8, D:2) a +0 hammer