Dungeon Crawl Stone Soup version 0.31-a0-112-gdf0485fa37 (webtiles) character file. Game seed: 18344813702377772315 113 chipmonk the Conjurer (level 4, 0/33 HPs) Began as a Demigod Conjurer on May 28, 2023. Slain by an ogre ... wielding a +0 giant spiked club (15 damage) ... on level 4 of the Dungeon. The game lasted 00:03:30 (2924 turns). chipmonk the Conjurer (Demigod Conjurer) Turns: 2924, Time: 00:03:31 Health: 0/33 AC: 6 Str: 8 XL: 4 Next: 39% Magic: 2/11 EV: 12 Int: 24 God: Gold: 151 SH: 5 Dex: 12 Spells: 6/9 levels left rFire . . . c - +2 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of reflection Stlth ++ d - +4 ring of protection HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: reflection @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons c - a +2 dagger of venom (weapon) Missiles h - 12 poisoned darts Armour a - a +0 robe (worn) Jewellery d - a +4 ring of protection (left hand) g - an amulet of reflection (around neck) Wands o - a wand of acid (8) Scrolls e - a scroll of vulnerability {unknown} n - 3 scrolls of identify {unknown} Potions b - a potion of magic f - a potion of curing {unknown} i - a potion of ambrosia {unknown} j - a potion of berserk rage {unknown} k - a potion of might {unknown} l - a potion of attraction {unknown} m - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Inner Flame Hex/Fire 3% N/A 32% 3 Flame Wave Conj/Fire 15% 2d7 38% 4 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Sticky Flame Conj/Fire 15% 2d4 38% 4 Agony Necr 3% N/A 96% 5 Silence Hex/Air 1% N/A 96% 5 Malign Gateway Summ/Tloc 1% N/A 100% 7 Summon Horrible Things Summ 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History There is a stone staircase leading down here. You block the scorpion's attack. The ogre closely misses you. You climb downwards. Found 8 gold pieces. Found an escape hatch in the floor. Found a stone staircase leading down. There is a stone staircase leading up here. The orc shouts! You hear a shout! x2 The scorpion stings you. You are poisoned. The scorpion poisons you! The ogre barely misses you. You climb upwards. You feel very sick. There is a stone staircase leading down here. You hit the scorpion but do no damage. The scorpion is poisoned. The scorpion is severely wounded. You feel sick. You kill the scorpion! Your Spellcasting skill increases to level 3! You have reached level 4! You feel sick. You feel sick. You feel sick. There is an open door here. You feel sick. You feel sick. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 90% to hit) The searing ray hits the ogre. The ogre is severely wounded. (Press . to maintain the ray.) You feel sick. You are no longer poisoned. The ogre closely misses you. The searing ray hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant spiked club! You die... #..... ......# ..... ....# ..... #...# ##+##...# ... .###...###..##...#####'# ..)...............#....# ..................#....# ..................#...)# ......<...........#....# ................@O'..>.# ..................#....# ..................#....# .##+######......###....# ..###......######## .......)........ ................ .................. #####.......##.... You could see an ogre. Vanquished Creatures A scorpion (D:4) 2 adders 3 endoplasms 2 giant cockroaches (D:2) 3 goblins 5 hobgoblins 4 kobolds 3 quokkas 3 ball pythons A bat (D:1) 2 frilled lizards 3 rats (D:2) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chipmonk the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 515 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 1013 | D:2 | Reached skill level 4 in Conjurations 1218 | D:2 | Learned a level 2 spell: Searing Ray 1464 | D:2 | Identified the +0 ring mail "Xehumav" {Fly rPois Will- | Regen+} 1562 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/9 2899 | D:4 | Noticed an ogre 2900 | D:4 | Noticed a scorpion 2914 | D:5 | Entered Level 5 of the Dungeon 2917 | D:4 | Killed a scorpion 2918 | D:4 | Reached XP level 4. HP: 20/33 MP: 4/11 2924 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_basic, basic_ecumenical_altar D:2: layout_basic, minmay_split_cup_small D:3: layout_basic, nicolae_gozag_seed_capital D:4: layout_gridville, mainiacjoe_overflow_boulevard, minmay_temple_entry_enclosed_plants, minmay_fire_ice_demons D:5: layout_rooms, nicolae_sif_muna_condensation, ebering_ghost_sewer_d Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 3 | 3.1 Conjurations | 4 | 4.7 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 10 | || 10 Cast: Magic Dart | 62 | || 62 Searing Ray | 1 | 1 || 2 Armour: Robe | 6 | || 6 Dodge: Dodged | 9 | 1 || 10 Block: Other | 6 | || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2922 | 2764 | 158 | 49 | 2410 | 5 | 584.4 | Dungeon | 2922 | 2764 | 158 | 49 | 2410 | 5 | 584.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1120 daAuts D:3: 883 daAuts D:1: 854 daAuts D:4: 62 daAuts D:5: 1 daAuts