Dungeon Crawl Stone Soup version 0.31-a0-174-g85c54bcb58 (webtiles) character file. Game seed: 16098798135613619083 585 chipmonk the Conjurer (level 7, -6/51 HPs) Began as a Gnoll Conjurer on June 15, 2023. Was an Initiate of Vehumet. Mangled by an ogre ... wielding the +3 great mace of Fear {flame, Str-3 Int+4 Dex+4} (22 damage) ... on level 4 of the Dungeon. The game lasted 00:14:05 (4856 turns). chipmonk the Conjurer (Gnoll Conjurer) Turns: 4856, Time: 00:14:05 Health: -6/51 AC: 3 Str: 7 XL: 7 Next: 37% Magic: 13/15 EV: 14 Int: 23 God: Vehumet [......] Gold: 107 SH: 0 Dex: 16 Spells: 7/17 levels left rFire . . . t - staff of earth rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . n - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ E - ring of the Barnacle {rN+ Int+4 Dex+6} HPRegen 0.28/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 247 gold pieces. You spent 140 gold pieces at shops. Inventory: Hand Weapons d - a +0 short sword f - a +1 dagger of venom m - a +2 quarterstaff of chaos Missiles k - 6 curare-tipped darts Armour a - a +0 robe (worn) n - a +0 cloak (worn) p - a +0 leather armour of cold resistance Magical Staves t - a staff of earth (weapon) Jewellery h - a ring of positive energy E - the ring of the Barnacle (left hand) {rN+ Int+4 Dex+6} (You bought it in a shop on level 4 of the Dungeon) [ring of dexterity] Int: It affects your intelligence (+4). Dex: It affects your dexterity (+6). rN: It protects you from negative energy. Wands C - a wand of flame (22) F - a wand of iceblast (10) Scrolls c - 2 scrolls of identify {unknown} g - 2 scrolls of amnesia {unknown} j - a scroll of noise {unknown} q - a scroll of enchant weapon {unknown} v - 3 scrolls of fear {unknown} w - a scroll of enchant armour {unknown} y - a scroll of revelation {unknown} A - a scroll of torment {unknown} B - a scroll of teleportation {unknown} Potions b - a potion of magic e - 3 potions of haste {unknown} i - a potion of heal wounds {unknown} l - 3 potions of mutation {unknown} o - 2 potions of attraction {unknown} r - a potion of invisibility {unknown} s - a potion of ambrosia {unknown} u - 3 potions of degeneration {unknown} x - a potion of berserk rage {unknown} z - a potion of might {unknown} D - a potion of curing {unknown} Skills: + Level 2.5 Fighting + Level 2.5 Short Blades + Level 2.5 Long Blades + Level 2.5 Axes + Level 2.5 Maces & Flails + Level 2.5 Polearms + Level 2.5 Staves + Level 2.5 Ranged Weapons + Level 2.5 Throwing + Level 2.5 Armour + Level 5.3 Dodging + Level 4.9 Stealth + Level 2.5 Shields + Level 2.5 Unarmed Combat + Level 5.6 Spellcasting + Level 7.4 Conjurations + Level 2.1 Hexes + Level 2.1 Summonings + Level 2.1 Necromancy + Level 2.1 Translocations + Level 2.1 Transmutations + Level 2.1 Fire Magic + Level 2.1 Ice Magic + Level 2.1 Air Magic + Level 2.1 Earth Magic + Level 2.1 Poison Magic + Level 2.8 Invocations + Level 2.5 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Stone Arrow Conj/Erth 84% 3d12 3% 3 d - Fulminant Prism Conj/Hex 14% 3d8 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 56% 3d9 1% 2 Dazzling Flash Conj/Hex 56% N/A 3% 3 Blink Tloc 32% N/A 5% 2 Lesser Beckoning Tloc 32% N/A 5% 2 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 12% 4 Animate Armour Summ/Erth 48% N/A 36% 4 Lehudib's Crystal Spear Conj/Erth 21% 10d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Vehumet Shops: D:3 ! D:4 * Annotations: D:4 1 transporter, Voker57's ghost, amateur DsMo Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Press: ? - help, Shift-Dir - straight line, f - ogre, p - Voker57's ghost Aim: an ogre, wielding the +3 great mace of Fear {flame, Str-3 Int+4 Dex+4} (91% to hit) The searing ray hits Voker57's ghost. Voker57's ghost is almost destroyed. The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) Voker57's ghost hits you. You hit Voker57's ghost but do no damage. You hit Voker57's ghost. Voker57's ghost is almost destroyed. Voker57's ghost hits you. You hit Voker57's ghost but do no damage. Your bite misses Voker57's ghost. You completely miss Voker57's ghost. Voker57's ghost is almost destroyed. The ogre barely misses you. Voker57's ghost hits you. You hit Voker57's ghost. You miss Voker57's ghost. Voker57's ghost is almost destroyed. Voker57's ghost hits you but does no damage. The ogre hits you with the +3 great mace of Fear {flame, Str-3 Int+4 Dex+4}! The ogre burns you. Magic courses through your body. Voker57's ghost hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding the +3 great mace of Fear {flame, Str-3 Int+4 Dex+4} (moderately wounded, 91% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Voker57's ghost, p - ogre Aim: Voker57's ghost (almost destroyed, 73% to hit) The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits Voker57's ghost. Voker57's ghost is almost destroyed. (Press . to maintain the ray.) The ogre hits you with the +3 great mace of Fear {flame, Str-3 Int+4 Dex+4}!! You die... #..................### ##. #............###..## #. #...........## ##..# ## #..........## #..# # #.........## ##.## # ##...######## #..# #....#......# ##.## ###..#..##..# #.[# #..#O#..#@# ##.## #..#.#..#O# #..# ##.©#$.##OW# #..# #...#$....©# ###.## #..©#..##..# ##....# ##...#.#..#.# ##...<.## ##.#..#.#..#$# #.......# ##..#..#..##..# #.......# # ##..##..#.....©# #.......### You could see 2 ogres and Voker57's ghost. Vanquished Creatures Grinder (D:3) An ice beast (D:4) Pargi (Sewer) Crazy Yiuf (D:2) A sleepcap (D:4) A mummy (D:4) 6 adders An ufetubus (D:4) 2 worms 2 dart slugs 2 orcs (D:3) 4 endoplasms 4 giant cockroaches 8 goblins 4 hobgoblins A jackal (Sewer) 5 kobolds 6 quokkas 6 ball pythons 9 bats 4 frilled lizards 7 rats 77 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:4) 1 creature vanquished. Grand Total: 78 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chipmonk the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 196 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/7 199 | D:1 | Learned a level 2 spell: Searing Ray 653 | D:1 | Reached skill level 5 in Spellcasting 653 | D:1 | Reached XP level 3. HP: 25/25 MP: 6/9 657 | D:1 | Learned a level 3 spell: Stone Arrow 861 | D:2 | Reached skill level 1 in Invocations 1055 | D:2 | Reached skill level 1 in Fighting 1055 | D:2 | Reached skill level 1 in Short Blades 1055 | D:2 | Reached skill level 1 in Long Blades 1055 | D:2 | Reached skill level 1 in Axes 1055 | D:2 | Reached skill level 1 in Maces & Flails 1055 | D:2 | Reached skill level 1 in Polearms 1055 | D:2 | Reached skill level 1 in Staves 1055 | D:2 | Reached skill level 1 in Ranged Weapons 1055 | D:2 | Reached skill level 1 in Throwing 1055 | D:2 | Reached skill level 1 in Armour 1055 | D:2 | Reached skill level 1 in Shields 1055 | D:2 | Reached skill level 1 in Unarmed Combat 1055 | D:2 | Reached skill level 1 in Evocations 1387 | D:2 | Found a runed translucent door. 1388 | D:2 | Noticed Crazy Yiuf 1394 | D:2 | Killed Crazy Yiuf 1395 | D:2 | Reached skill level 1 in Hexes 1395 | D:2 | Reached skill level 1 in Summonings 1395 | D:2 | Reached skill level 1 in Necromancy 1395 | D:2 | Reached skill level 1 in Translocations 1395 | D:2 | Reached skill level 1 in Transmutations 1395 | D:2 | Reached skill level 1 in Fire Magic 1395 | D:2 | Reached skill level 1 in Ice Magic 1395 | D:2 | Reached skill level 1 in Air Magic 1395 | D:2 | Reached skill level 1 in Earth Magic 1395 | D:2 | Reached skill level 1 in Poison Magic 1395 | D:2 | Reached XP level 4. HP: 32/32 MP: 7/11 2075 | D:3 | Found Naetyoga's Distillery. 2179 | D:3 | Noticed Grinder 2192 | D:3 | Killed Grinder 2193 | D:3 | Reached skill level 5 in Dodging 2193 | D:3 | Reached XP level 5. HP: 28/38 MP: 0/12 2193 | D:3 | Reached XP level 6. HP: 33/44 MP: 0/14 2429 | D:3 | Found a glowing drain. 2603 | Sewer | Entered a sewer 2645 | Sewer | Noticed Pargi 2649 | Sewer | Killed Pargi 2767 | D:3 | Found a faded altar of an unknown god. 3597 | D:4 | Found a radiant altar of Vehumet. 3637 | D:4 | Found a transporter. 3641 | D:4 | Noticed Voker57's ghost (amateur DsMo) 3641 | D:4 | Identified the +3 great mace of Fear {flame, Str-3 Int+4 | Dex+4} 3767 | D:4 | Noticed an ice beast 3769 | D:4 | Reached XP level 7. HP: 50/50 MP: 13/15 3924 | D:4 | Became a worshipper of Vehumet 3986 | D:4 | Identified the +0 dagger "Tuhin" {antimagic, Int+3} 4536 | D:4 | Found Huch's Assorted Antiques. 4541 | D:4 | Bought an ancient glass ring for 140 gold pieces 4541 | D:4 | Identified the ring of the Barnacle {rN+ Int+4 Dex+6} (You | bought it in a shop on level 4 of the Dungeon) 4836 | D:4 | Found a transporter. 4843 | D:4 | Learned a level 4 spell: Fulminant Prism 4856 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_rooms, due_unseen_surprise D:2: layout_basic, uniq_crazy_yiuf_cottage D:3: cheibrodos_helix_gallery, layout_loops_cross, gup_sewer_entry_glass, hellmonk_ecumenical_altar_zigzags, serial_shops, shop, uniq_grinder D:4: layout_cave_pods, vehumet_altar_wand_db, serial_shops, nicolae_shop_hallway_plus, gup_ossuary_entry_pyramid, gammafunk_ghost_smash Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 5 | 5.6 Invocations | 1 2 | 2.8 Fighting | 1 2 | 2.5 Short Blades | 1 2 | 2.5 Long Blades | 1 2 | 2.5 Axes | 1 2 | 2.5 Maces & Flails | 1 2 | 2.5 Polearms | 1 2 | 2.5 Staves | 1 2 | 2.5 Ranged Weapons | 1 2 | 2.5 Throwing | 1 2 | 2.5 Armour | 1 2 | 2.5 Shields | 1 2 | 2.5 Unarmed Combat | 1 2 | 2.5 Evocations | 1 2 | 2.5 Hexes | 1 2 | 2.1 Summonings | 1 2 | 2.1 Necromancy | 1 2 | 2.1 Translocations | 1 2 | 2.1 Transmutations | 1 2 | 2.1 Fire Magic | 1 2 | 2.1 Ice Magic | 1 2 | 2.1 Air Magic | 1 2 | 2.1 Earth Magic | 1 2 | 2.1 Poison Magic | 1 2 | 2.1 Dodging | 5 | 5.3 Stealth | | 4.9 Conjurations | | 7.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 4 | | || 4 Bite | 2 | 2 | 10 || 14 Dagger | 4 | | || 4 Quarterstaff | | 2 | || 2 Staff | | 51 | 65 || 116 Punch | | 3 | 1 || 4 Cast: Magic Dart | 69 | 49 | 11 || 129 Searing Ray | 1 | 4 | 3 || 8 Stone Arrow | | 2 | 5 || 7 Fulminant Prism | | | 1 || 1 Use: Potion | | | 1 || 1 Stab: Sleeping | 1 | 1 | || 2 Armour: Robe | 1 | 7 | 7 || 15 Dodge: Dodged | 2 | 26 | 23 || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4882 | 4809 | 73 | 701 | 3060 | 5 | 976.4 | Dungeon | 4724 | 4651 | 73 | 701 | 3019 | 4 | 1181.0 | Sewer | 158 | 158 | 0 | 0 | 41 | 1 | 158.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1401 daAuts D:3: 1276 daAuts D:2: 1204 daAuts D:1: 841 daAuts Sewer: 158 daAuts