chipmonk Level 1 of the Dungeon (0, 0, D:1) a +0 club 3 stones (2, 1, D:1) a +0 dagger (3, -32, D:1) a +0 whip (4, -33, D:1) a +0 club (4, 10, D:1) a +0 whip 3 stones (19, -18, D:1) a beast talisman (19, 0, D:1) a +0 ring mail (19, 4, D:1) 8 stones (20, 4, D:1) 4 stones (24, -4, D:1) a +0 dagger (31, -13, D:1) a +0 hand axe (34, -9, D:1) a +0 dagger (39, -35, D:1) a +0 club (43, 0, D:1) 8 stones (49, -16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (1, 3, D:2) a +4 quarterstaff of chaos (7, -12, D:2) a +0 hand axe (18, 9, D:2) a +0 leather armour a +0 ring mail (29, -5, D:2) a +1 dagger of venom (43, -14, D:2) a +0 flail a +0 scale mail (49, 25, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) 6 stones (4, 8, D:3) a scroll of revelation Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (3, 11, D:4) a +0 war axe (8, 0, D:4) a +0 short sword (19, -1, D:4) a +0 dagger (21, 1, D:4) a +0 dagger (21, 17, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 hat (2, -18, D:5) a +0 dagger (8, 14, D:5) 6 stones (9, -21, D:5) a scroll of vulnerability (11, -25, D:5) a +0 robe (12, -15, D:5) a +0 cloak (13, -3, D:5) a +0 helmet (14, -19, D:5) 11 gold pieces (14, -4, D:5) 2 javelins (15, -16, D:5) a scroll of vulnerability (15, -12, D:5) a +0 scimitar (22, 7, D:5) a book of Callings Level 6 of the Dungeon (0, 0, D:6) 4 stones (1, -1, D:6) the +0 leather armour of Ycefeet {rF- rN+ Str+2 Int+3} Str: It affects your strength (+2). Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. (unseen)