chipmonk Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (17, 10, D:1) a +0 leather armour (21, -3, D:1) 7 stones (22, 0, D:1) 5 poisoned darts (25, 6, D:1) 4 stones (28, -8, D:1) a +0 whip 5 stones (28, 16, D:1) a +0 robe (34, 32, D:1) 4 stones (37, 20, D:1) a +0 mace (43, -3, D:1) a +0 ring mail (44, 21, D:1) a +0 sling (49, 30, D:1) 3 stones Level 2 of the Dungeon [Shop] Qatyg's Antique Weapon Shoppe a +3 heavy glaive (717 gold) a +0 hand axe (75 gold) a +0 spear (75 gold) a +5 heavy shortbow (810 gold) a +0 dagger (50 gold) a +2 morningstar of protection (420 gold) a +4 orcbow of freezing (707 gold) a +1 heavy spear (310 gold) [Shop] Omar's Jewellery Boutique the ring of Cusutsie {rF+ Dex+3} (497 gold) [ring of protection from fire] Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. a ring of protection from cold (325 gold) an amulet of reflection (390 gold) a +5 ring of evasion (468 gold) a ring of poison resistance (260 gold) the ring of Disaster {rElec rC+ AC+4} (741 gold) [ring of protection] AC+4: It affects your AC (+4). rC+: It protects you from cold. rElec: It insulates you from electricity. an amulet of the acrobat (390 gold) an amulet of guardian spirit (390 gold) the ring of Vodka {*Corrode rF+ rN+ Str+6} (631 gold) [ring of strength] Str+6: It affects your strength (+6). rF+: It protects you from fire. rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. [Shop] Buvaeneg's Jewellery Shoppe a flux talisman (350 gold) the ring "Zalafur" {rC+ rN+ Int+2 Dex+3} (623 gold) [ring of positive energy] Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rN+: It protects you from negative energy. a ring of resist corrosion (280 gold) a +6 ring of dexterity (504 gold) a +5 ring of evasion (504 gold) an amulet of magic regeneration (420 gold) a +6 ring of strength (504 gold) a +6 ring of intelligence (504 gold) [Shop] Teunetoh's Jewellery Shop an amulet of regeneration (390 gold) the amulet "Iwnoffah" {Faith rPois} (665 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rPois: It protects you from poison a ring of see invisible (195 gold) a ring of positive energy (260 gold) a ring of protection from fire (325 gold) a +6 ring of strength (468 gold) a +6 ring of dexterity (468 gold) a serpent talisman (390 gold) an amulet of faith (520 gold) a ring of see invisible (195 gold) [Shop] Viackaen's General Store a +0 dagger (26 gold) a +0 robe (9 gold) a +0 club (13 gold) 3 poisoned darts (23 gold) a +0 leather armour (26 gold) a scroll of vulnerability (52 gold) 9 stones (11 gold) a potion of might (52 gold) a potion of brilliance (52 gold) (12, -9, D:2) a +0 dagger (13, 2, D:2) a +0 short sword a stone a +0 dagger (16, 24, D:2) a +0 flail (19, 24, D:2) a +0 dagger 2 stones (21, 11, D:2) a +0 club (28, -6, D:2) a +0 dagger (36, 6, D:2) a +0 club (37, 0, D:2) a +1 robe of fire resistance Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 2 stones (1, 3, D:3) 8 stones (14, 5, D:3) a +0 leather armour (15, 13, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (16, 13, D:3) a +1 dagger of speed a +0 robe (17, 13, D:3) a +0 club (19, 0, D:3) a +0 ring mail (30, 12, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) the +1 robe "Gacezeb" {rPois Int+3 Stlth+} Int+3: It affects your intelligence (+3). rPois: It protects you from poison Stlth+: It makes you more stealthy. (2, 21, D:4) a +0 war axe (8, 19, D:4) a +0 spear (10, 14, D:4) 9 stones (14, 15, D:4) a +0 club (15, 15, D:4) a +0 leather armour a +3 rapier of venom (17, -2, D:4) a +0 whip a +0 robe a +0 dagger of venom a +0 flail a +0 dagger (18, -1, D:4) a +0 leather armour a +0 flail (20, 27, D:4) a +0 dagger (25, 14, D:4) a +0 dagger (29, 16, D:4) a +0 whip (31, 12, D:4) a +0 club (34, 3, D:4) 7 stones (44, -5, D:4) a +0 hand axe a +0 leather armour (44, 2, D:4) 5 large rocks Level 5 of the Dungeon (0, 0, D:5) a +0 robe (10, -3, D:5) a +0 whip (11, -2, D:5) a +0 club a +0 leather armour a +0 hand axe a +0 leather armour (14, -16, D:5) a +0 whip a +0 club a +0 ring mail (16, -15, D:5) 5 boomerangs (24, 1, D:5) a +0 whip a boomerang (25, 1, D:5) a +0 club (26, 1, D:5) a +0 club a +0 scale mail a +0 dagger a +0 robe (27, 4, D:5) a +0 club (40, -17, D:5) a +0 giant spiked club (40, -5, D:5) 3 poisoned darts (48, -14, D:5) 9 stones (52, 7, D:5) a +0 dagger (55, 13, D:5) a +0 mace 3 boomerangs a +0 leather armour a +0 club a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (60, -21, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) 5 stones (2, -25, D:6) a +0 trident (2, -24, D:6) a +0 hand axe a +0 leather armour (3, -24, D:6) a +0 dagger a +0 ring mail (6, -20, D:6) a +0 dire flail a +0 orcbow a +0 chain mail (10, -11, D:6) a +0 ring mail (17, -31, D:6) a +0 club 3 boomerangs (33, 5, D:6) a +0 giant club (39, -19, D:6) a +0 spear (39, -18, D:6) a +0 club a +0 spear (39, -16, D:6) a +0 flail Level 7 of the Dungeon [Shop] Azauck's Overcharged Wands a wand of charming (18) (648 gold) a wand of charming (18) (648 gold) a wand of flame (40) (420 gold) a wand of digging (11) (693 gold) a wand of iceblast (18) (648 gold) a wand of polymorph (18) (378 gold) (0, 0, D:7) a +0 dagger (1, 0, D:7) a +0 club a +0 leather armour a +0 whip a +0 short sword a +0 club a +0 club 5 poisoned darts (2, 0, D:7) a +0 short sword a +0 halberd a +0 spear a +0 whip 7 poisoned darts (3, -1, D:7) a +1 heavy spear (3, 0, D:7) a +0 club 7 poisoned darts a +0 spear (25, 12, D:7) the +1 leather armour "Hecs" {rN+ Str+3} Str+3: It affects your strength (+3). rN+: It protects you from negative energy. (28, 18, D:7) 6 javelins a blade talisman (32, 12, D:7) a +0 giant spiked club (35, 9, D:7) a +0 scale mail a +0 war axe of draining (41, 4, D:7) a +0 scale mail (41, 7, D:7) a +0 quarterstaff a +0 sling a +0 ring mail Level 8 of the Dungeon [Shop] Cull's Assorted Antiques a scroll of teleportation (90 gold) the +8 falchion of Immorality {freeze, rElec rF+ rC- MP+9} (2349 gold) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). a +0 flail (105 gold) a +0 club (30 gold) 2 potions of brilliance (240 gold) a +0 leather armour (60 gold) a potion of brilliance (120 gold) a scroll of enchant armour (225 gold) a +2 plate armour of willpower (1200 gold) [Shop] Asol Niu's Antique Weapon Emporium a +0 long sword (98 gold) a +2 dagger of flaming (436 gold) a +1 trident of protection (313 gold) a +0 morningstar (112 gold) the +7 hand axe "Sawiaj Qeohu" {drain, rC+ MP+9 Int+3 Dex+3} (2405 gold) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). a +0 club (28 gold) a +1 flail of protection (313 gold) a +2 short sword of freezing (487 gold) a +0 broad axe (112 gold) a +0 falchion (84 gold) (0, 0, D:8) a scroll of identify (6, 3, D:8) a +0 dagger a +0 robe (7, 3, D:8) a +1 hand axe of flaming (8, 3, D:8) a +0 hand axe an orc corpse (skeletalised by now) (9, 5, D:8) a +0 spear a goblin corpse (skeletalised by now) (10, 5, D:8) a +0 whip (10, 6, D:8) a +0 spear (11, 5, D:8) a +0 club a +0 spear an orc corpse (skeletalised by now) (12, 5, D:8) a +0 spear a goblin corpse (skeletalised by now) (22, -5, D:8) a +0 whip a kobold corpse (skeletalised by now) (22, -4, D:8) a +0 dagger a +0 club 2 poisoned darts (23, -4, D:8) a +0 club (24, -4, D:8) a +0 whip a +0 chain mail a +0 short sword (27, -14, D:8) a -2 spear a +0 animal skin the Ecumenical Temple a bailey (0, 0, Bailey) a +0 trident (0, 12, Bailey) a +0 halberd a +0 bardiche (1, 1, Bailey) a +0 glaive (2, 12, Bailey) a +0 halberd an ogre corpse (skeletalised by now) (4, 11, Bailey) a +0 spear a spriggan corpse (skeletalised by now) (7, 5, Bailey) a +0 halberd (8, 7, Bailey) a +0 halberd