chipmonk Level 1 of the Dungeon [Shop] Zuel's Distillery a potion of haste (100 gold) a potion of curing (30 gold) a potion of haste (100 gold) a potion of ambrosia (80 gold) a potion of heal wounds (50 gold) a potion of degeneration (10 gold) a potion of magic (80 gold) a potion of degeneration (10 gold) [Shop] Cesay's Antique Weapon Shop a +0 long sword (94 gold) a +0 spear (81 gold) a +2 mace of pain (526 gold) a +0 club (27 gold) a +0 morningstar of protection (183 gold) a +0 club (27 gold) a +0 spear (81 gold) a +0 sling (40 gold) a +0 dagger (54 gold) [Shop] Bobrank's Antique Weapon Shoppe a +0 great sword (110 gold) a +0 sling (25 gold) a +0 mace of protection (95 gold) a +0 whip (42 gold) a +0 short sword (51 gold) a +0 mace of holy wrath (125 gold) a +0 trident (59 gold) a +0 war axe (59 gold) a +0 dagger (34 gold) a +0 sling (25 gold) [Shop] Ebufuy Meor's Weapon Shoppe a +0 club (14 gold) a +2 rapier of speed (336 gold) a +0 hand axe (42 gold) a +0 sling (21 gold) a +0 mace (42 gold) a +0 dagger of electrocution (98 gold) a +0 sling (21 gold) [Shop] Dacuak's Weapon Emporium 2 javelins (60 gold) a +0 dagger (20 gold) a +0 mace (30 gold) a +4 morningstar of protection (268 gold) a +0 whip (25 gold) a +0 hand axe (30 gold) (17, 23, D:1) a +0 sling (25, 17, D:1) a +0 club (25, 26, D:1) a staff of conjuration (32, 18, D:1) a +0 dagger (39, 32, D:1) a staff of death (39, 36, D:1) a +0 short sword (42, 18, D:1) a +0 club (46, 30, D:1) a +0 sling (47, 29, D:1) a +0 dagger (49, 30, D:1) a +0 short sword (51, 13, D:1) a +0 chain mail (51, 29, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -8, D:2) a +0 dagger (5, 16, D:2) a +0 whip (6, 15, D:2) a +0 dagger (7, 3, D:2) a +0 quarterstaff (16, 9, D:2) a scarf of shadows (19, 12, D:2) a +0 spear (20, 13, D:2) a +0 club (31, 7, D:2) a +0 robe (32, -9, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 ring mail (1, -2, D:3) a +0 club (1, -1, D:3) a +0 mace (2, 7, D:3) a +0 whip (4, -6, D:3) a +0 mace a +0 scale mail (12, -2, D:3) a +0 dagger (12, -1, D:3) a +0 dagger a +0 animal skin a +0 helmet a +0 dagger a +0 dagger (13, 12, D:3) a +0 spear (17, 3, D:3) a +2 dagger of flaming a +0 club (18, 4, D:3) a +0 club (41, 29, D:3) a +0 glaive (55, 7, D:3) a +0 ring mail Level 4 of the Dungeon (9, 39, D:4) a +0 club (10, -6, D:4) a +0 leather armour (36, -2, D:4) a +0 mace (48, 13, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a maw talisman (24, -34, D:5) a +0 helmet (24, -24, D:5) a beast talisman (26, 9, D:5) a +0 giant spiked club (30, 14, D:5) a +0 hand axe (31, -37, D:5) a +0 short sword a +0 ring mail (31, -31, D:5) a +0 dagger a +0 robe (53, -1, D:5) a +0 short sword a +0 short sword a +0 ring mail a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Danuin's Armour Shop a +2 chain mail of poison resistance (203 gold) the +0 robe "Kuzxoij" {*Slow rElec rCorr Str+4} (254 gold) Str+4: It affects your strength (+4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. a +0 leather armour (22 gold) a +0 robe (7 gold) a +1 pair of gloves of stealth (181 gold) a +0 chain mail (49 gold) a +0 leather armour (22 gold) the +1 robe of Free Expression {Int+3} (209 gold) Int+3: It affects your intelligence (+3). [Shop] Jyttycok's Weapon Emporium a +0 hand axe (45 gold) a +0 quarterstaff (60 gold) a +0 spear (45 gold) a +0 quarterstaff (60 gold) 3 stones (4 gold) a +0 hand axe of freezing (111 gold) a +0 war axe (52 gold) a +2 short sword of speed (315 gold) a +0 long sword (52 gold) a +0 sling (22 gold) [Shop] Pitinwaj's Jewellery Shop a ring of see invisible (210 gold) a blade talisman (420 gold) a ring of resist corrosion (280 gold) a maw talisman (420 gold) a serpent talisman (420 gold) a ring of see invisible (210 gold) a blade talisman (420 gold) the ring of Janybi {rC+ Will+ Str-4 Int+3 Dex+7} (702 gold) [ring of protection from cold] Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). Dex+7: It affects your dexterity (+7). rC+: It protects you from cold. Will+: It increases your willpower. a ring of resist corrosion (280 gold) an amulet of the acrobat (420 gold) a +6 ring of dexterity (504 gold) [Shop] Wurex's Assorted Antiques a +0 scale mail (92 gold) a potion of curing (69 gold) a +0 orcbow of freezing (190 gold) a scroll of noise (23 gold) a +0 mace (69 gold) a +0 pair of boots (103 gold) a +0 quarterstaff (92 gold) a scroll of fog (92 gold) a staff of cold (575 gold) (0, 0, D:6) a +0 long sword (5, -13, D:6) a +0 flail (20, 9, D:6) a +0 helmet (23, -2, D:6) a +0 spear (23, 6, D:6) a +0 robe (29, 7, D:6) a +0 ring mail (39, 9, D:6) a +0 giant club (41, -7, D:6) a +0 leather armour (57, -32, D:6) a +0 hand axe (66, 6, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a +0 whip (6, 0, D:7) a staff of conjuration (21, -3, D:7) a +0 short sword (21, 27, D:7) a +0 whip (22, 26, D:7) a +0 mace (22, 28, D:7) a +0 flail (23, 27, D:7) a +0 hand axe (25, 9, D:7) a +0 halberd a +0 ring mail (25, 14, D:7) the +3 spear "Jeigyalusch" {holy, ^Contam rC+ Int+7 Stlth+} Int+7: It affects your intelligence (+7). rC+: It protects you from cold. ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. (26, 16, D:7) a +0 halberd a +0 leather armour (27, -7, D:7) a +0 club a +0 leather armour (27, 16, D:7) the +6 halberd of the Hierophant {freeze, *Noise MP+9 Int+3 Dex+4} Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). MP+9: It affects your magic capacity (+9). *Noise: It may make a loud noise when swung. a +0 ring mail (28, -9, D:7) a +0 flail a +0 scale mail (28, -8, D:7) a +0 mace (28, -7, D:7) a +0 dagger a +0 robe a +0 short sword (44, -10, D:7) +0 steam dragon scales (45, 6, D:7) a +0 trident 2 boomerangs a +0 plate armour (46, 4, D:7) a +0 trident (46, 5, D:7) a +0 club (46, 6, D:7) a +0 dagger a +0 robe (48, 5, D:7) a +0 dagger a +0 robe (48, 7, D:7) a +0 club (62, 24, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (7, -43, D:8) a +0 club a +0 chain mail a +0 falchion a +0 chain mail (8, -43, D:8) a +0 dagger a +0 robe a +0 mace a +0 ring mail of cold resistance (8, 2, D:8) a +0 ring mail (10, -20, D:8) a +0 flail (18, 2, D:8) 5 boomerangs (43, -18, D:8) a +0 robe a +2 morningstar a +0 robe a +0 great sword a +0 robe a +3 war axe a +0 robe a +3 flail a +0 robe a +0 mace (43, -6, D:8) a +0 dagger (45, -47, D:8) a +0 battleaxe a +0 chain mail (46, -47, D:8) a +0 hand axe a +4 dagger of chaos a +0 robe a +0 whip a +0 scale mail a +0 dagger a +0 dagger a +0 robe an orc corpse (skeletalised by now) the human corpse of Psyche (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (58, -44, D:8) a howler monkey corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (9, 6, D:9) a +0 club (12, 12, D:9) a +2 mace (still there?) a +0 robe (still there?) (12, 13, D:9) a +0 spear a +0 robe (13, 12, D:9) a +0 dagger a +0 robe (13, 13, D:9) a +0 short sword a +0 robe (14, 9, D:9) a +0 trident a +0 chain mail an orc corpse (15, 9, D:9) a +0 dagger an orc corpse (20, 16, D:9) a scroll of identify (24, 14, D:9) a +4 halberd (still there?) a +2 robe of fire resistance (still there?) (25, 14, D:9) a scroll of identify (41, -6, D:9) 8 gold pieces the Ecumenical Temple