chipmonk Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (3, -29, D:1) a hobgoblin skeleton (10, -10, D:1) 5 stones (13, -10, D:1) 3 atropa-tipped darts (14, -29, D:1) 3 boomerangs (18, -28, D:1) a +0 short sword 5 stones a kobold skeleton (18, -1, D:1) 8 stones (19, -23, D:1) a +0 dagger (23, -17, D:1) a +0 whip a +0 dagger a kobold corpse (skeletalised by now) (25, -21, D:1) a +0 club (25, -12, D:1) a rat corpse (skeletalised by now) (30, -33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, -14, D:1) a +0 club (37, -15, D:1) a +0 mace (45, 7, D:1) a +0 dagger 4 stones (54, 16, D:1) 6 stones (55, 20, D:1) a +0 club (60, 10, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 8 stones (5, 4, D:2) a rat skeleton (22, 8, D:2) a rat skeleton (22, 12, D:2) a jackal skeleton a jackal skeleton a jackal skeleton (22, 13, D:2) a jackal skeleton (22, 17, D:2) a frilled lizard skeleton (23, 33, D:2) a +0 dagger (28, 16, D:2) a bat skeleton (29, 32, D:2) a +0 mace a +0 ring mail the human skeleton of Terence (32, 18, D:2) a ball python skeleton (33, 12, D:2) a +0 club a +0 robe (36, 20, D:2) 9 stones (38, 22, D:2) a +0 club (38, 36, D:2) an adder skeleton (44, 9, D:2) 8 stones (53, 11, D:2) a +0 club 4 stones a goblin skeleton (55, 24, D:2) a +0 dagger (56, 27, D:2) a +0 leather armour (57, 18, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 short sword of electrocution 2 poisoned darts a kobold corpse (skeletalised by now) (1, 14, D:3) a +0 sling (11, -25, D:3) a +0 short sword an orc corpse (11, -19, D:3) a ball python corpse (17, -41, D:3) an adder corpse