chipmonk Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, 29, D:1) a +0 whip (13, 31, D:1) a +0 leather armour (15, 22, D:1) 6 boomerangs (16, 19, D:1) a bat corpse (skeletalised by now) (17, 37, D:1) 5 stones (23, 11, D:1) a +0 buckler (24, 37, D:1) a hobgoblin corpse (skeletalised by now) (25, 28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (26, 36, D:1) a +0 club a goblin corpse (skeletalised by now) (27, -1, D:1) 3 stones (27, 39, D:1) a +0 leather armour (28, 28, D:1) a rat corpse (skeletalised by now) (30, 41, D:1) a +0 sling (33, 33, D:1) a bat corpse (skeletalised by now) (37, 30, D:1) a +0 robe (38, 32, D:1) a bat corpse (skeletalised by now) (43, 21, D:1) a +6 ring of dexterity Level 2 of the Dungeon (0, 0, D:2) 5 stones (1, 3, D:2) a rat skeleton (6, -6, D:2) a book of Frost (19, 10, D:2) a +0 ring mail (21, -5, D:2) a +0 dagger {José} (28, -3, D:2) a hobgoblin skeleton (29, -1, D:2) a ring of poison resistance a hobgoblin skeleton (33, 9, D:2) an adder corpse (skeletalised by now) (34, -3, D:2) a bat corpse (skeletalised by now) (34, 9, D:2) a +0 scythe a +0 robe (47, -2, D:2) a +0 club {Yongsun} Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (6, 16, D:3) a +0 animal skin (7, 20, D:3) a +0 robe (9, 19, D:3) a quokka skeleton (15, 19, D:3) a ball python skeleton (24, -8, D:3) 8 stones (30, -15, D:3) a +0 halberd a gnoll skeleton (31, -17, D:3) a +0 spear a gnoll skeleton (31, -16, D:3) a +0 spear a gnoll skeleton (31, -15, D:3) a +0 flail a gnoll skeleton (32, -17, D:3) a +0 club a goblin skeleton (36, 13, D:3) 3 large rocks (37, -2, D:3) a hobgoblin skeleton (37, -1, D:3) a quokka skeleton (41, -14, D:3) a +0 dagger (51, 1, D:3) a +0 dagger a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a hobgoblin skeleton (4, 0, D:4) a jackal skeleton (5, 29, D:4) a +0 whip (7, 0, D:4) a +0 hand axe (11, 14, D:4) the felid skeleton of Natasha (12, 0, D:4) a jackal skeleton (12, 1, D:4) a jackal skeleton (20, -4, D:4) a book of Spatial Translocations (22, 29, D:4) the felid corpse of Natasha (skeletalised by now) (23, 23, D:4) a +0 leather armour (26, 27, D:4) a book of Geomancy (33, 15, D:4) a +0 chain mail (35, 15, D:4) 3 stones (40, 13, D:4) a +0 robe (49, -12, D:4) a +0 dagger (52, 10, D:4) a ball python corpse (skeletalised by now) (53, 27, D:4) 9 stones (54, 22, D:4) a +2 leather armour of willpower (61, 2, D:4) 10 gold pieces (62, 1, D:4) 5 gold pieces (62, 2, D:4) 16 gold pieces (62, 3, D:4) 16 gold pieces (62, 13, D:4) 4 stones (63, 1, D:4) 11 gold pieces (63, 2, D:4) 13 gold pieces (63, 3, D:4) 12 gold pieces Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (4, 14, D:5) an iguana skeleton (6, 3, D:5) a scroll of amnesia (17, -4, D:5) a +0 ring mail (35, 3, D:5) a +0 pair of gloves (36, 3, D:5) a +0 giant spiked club an ogre skeleton (36, 6, D:5) a +0 falchion (38, 2, D:5) the +2 leather armour of the Monkey {Rampage *Corrode rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. (39, 12, D:5) a +0 club Level 6 of the Dungeon (0, 24, D:6) a +0 ring mail (4, -22, D:6) a water moccasin corpse (skeletalised by now) (6, 7, D:6) a +0 rapier (7, 8, D:6) 8 stones (9, 25, D:6) a +0 hand axe (15, 4, D:6) an iguana corpse (skeletalised by now) (17, -30, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (17, -29, D:6) a +0 short sword a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, 10, D:6) a book of Burglary (30, 11, D:6) a +0 spear (37, -29, D:6) a +0 leather armour (41, -5, D:6) 3 stones (43, -29, D:6) a +0 hand axe {Miranda} (46, -18, D:6) a +1 ring mail of willpower (49, -30, D:6) a scroll of noise (56, 1, D:6) a +0 giant club (59, -22, D:6) a +0 flail a +0 flail an orc skeleton an orc skeleton (59, -21, D:6) a +0 whip a +0 leather armour an orc skeleton (60, -22, D:6) a +0 short sword an orc corpse (skeletalised by now) (61, -22, D:6) a +0 dagger 3 boomerangs a +0 chain mail an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) the ring "Wedd" {rElec Will+ Int+3} [ring of willpower] Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Will+: It increases your willpower. (2, 18, D:7) a +2 orcbow of freezing (3, -3, D:7) a +0 dagger a +0 ring mail a +0 hand axe a +0 ring mail a +0 hand axe an orc skeleton (4, -6, D:7) a +0 club (4, -3, D:7) a +0 morningstar the human skeleton of Maggie (4, -2, D:7) a +1 dagger of venom a +1 sling of freezing a +3 leather armour an orc skeleton (15, 2, D:7) a +0 trident a +0 robe (17, 2, D:7) a +0 dagger a +0 robe (17, 3, D:7) a +0 hand axe {Wilhemina} a +0 robe (18, -7, D:7) a howler monkey corpse (skeletalised by now) (19, 1, D:7) a water moccasin skeleton (20, 3, D:7) a +0 mace a +0 dagger a +0 robe an orc skeleton an orc skeleton (21, 2, D:7) a +0 dagger of speed a +0 robe (26, -6, D:7) a +0 short sword a +0 ring mail a boomerang a +0 whip a +0 leather armour a +0 whip a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (37, -4, D:7) a +0 dagger (38, -3, D:7) a +0 leather armour (39, -21, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 flail (3, 16, D:8) a +0 arbalest (5, 9, D:8) a +0 club a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (6, 9, D:8) a +0 short sword a +0 leather armour a +3 flail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, -5, D:8) a +0 falchion (11, -4, D:8) a howler monkey skeleton (12, -4, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 battleaxe of flaming a +0 chain mail a +3 dagger of distortion a +0 robe an orc corpse (skeletalised by now) the human skeleton of Psyche a howler monkey skeleton (13, -4, D:8) a +0 dagger 3 stones an orc corpse (skeletalised by now) (18, -4, D:8) a +4 trident of draining a +0 robe an orb of guile the barachi corpse of Jeremiah (skeletalised by now) (24, 31, D:8) a +0 falchion (30, 30, D:8) a +2 dagger of speed (31, 36, D:8) a +0 dagger a +0 ring mail (39, 14, D:8) a +0 spear (40, 19, D:8) a +0 club 3 stones a +0 mace a +0 dagger a +0 robe an orc skeleton (40, 20, D:8) a bullfrog skeleton (41, 18, D:8) a +0 short sword 5 stones (41, 19, D:8) a +0 falchion a +1 leather armour of cold resistance a +0 short sword a +0 chain mail (41, 26, D:8) a +0 flail (42, 17, D:8) a +0 robe (42, 18, D:8) a +0 dagger a kobold skeleton (42, 20, D:8) a +0 club 2 stones (43, 11, D:8) a +0 hand axe (43, 18, D:8) a +0 whip a kobold skeleton Level 9 of the Dungeon (0, 0, D:9) a book of Sloth (1, -1, D:9) a +0 hand axe a +0 hand axe a goblin skeleton a goblin skeleton (1, 0, D:9) a +0 hand axe a +0 hand axe a goblin skeleton (5, 2, D:9) a +0 giant club a +0 dire flail a two-headed ogre corpse a shapeshifter corpse (12, -3, D:9) the amulet "Ronokhly" {Acrobat MP+7 Int-3 Dex+4 Slay+2} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). MP+7: It affects your magic capacity (+7). (12, -2, D:9) a scroll of amnesia (13, -3, D:9) a +4 sling of freezing (unseen) (13, -2, D:9) a potion of attraction the Ecumenical Temple