Dungeon Crawl Stone Soup version 0.33-a0-566-gaf1b155deb (webtiles) character file. Game seed: 8273209278278487808 55 chipmonk the Digger (level 3, -5/19 HPs) Began as a Gargoyle Earth Elementalist on Dec 14, 2024. Was an Initiate of Vehumet. Slain by Terence ... wielding a +0 mace (10 damage) ... on level 2 of the Dungeon. The game lasted 00:04:54 (1751 turns). chipmonk the Digger (Gargoyle Earth Elementalist) Turns: 1751, Time: 00:04:55 Health: -5/19 AC: 5 Str: 11 XL: 3 Next: 93% Magic: 1/7 EV: 11 Int: 17 God: Vehumet [......] Gold: 111 SH: 0 Dex: 10 Spells: 3/7 levels left rFire . . . m - +0 club rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... f - amulet of regeneration Stlth ++ e - ring of willpower HPRegen 1.03/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons m - a +0 club (weapon) Armour a - a +0 robe (worn) l - a +0 helmet Jewellery e - a ring of willpower (left hand) f - an amulet of regeneration (around neck) Talismans k - a talisman of death Scrolls d - a scroll of immolation {unknown} g - a scroll of blinking {unknown} h - a scroll of silence {unknown} i - a scroll of identify {unknown} o - a scroll of poison {unknown} p - 2 scrolls of teleportation r - a scroll of revelation {unknown} Potions b - a potion of magic c - a potion of resistance {unknown} j - 5 potions of curing {unknown} n - 2 potions of degeneration {unknown} q - a potion of haste {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.7 Spellcasting + Level 2.3 Conjurations + Level 4.3 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 34% 2d9 3% 1 b - Stone Arrow Conj/Erth 26% 3d8 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 17% N/A 9% 3 Brom's Barrelling Bould Conj/Erth 13% 2d5 41% 4 Petrify Alch/Erth 9% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (heavily wounded, 84% to hit) The blast of sand hits Terence. Terence is heavily wounded. Terence closely misses you. Your magical contamination has completely faded away. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence hits you but does no damage. Terence attacks as he pursues you! Terence hits you but does no damage. Terence screams, "I want to be left alone!" Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (heavily wounded, 84% to hit) The blast of sand hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 mace! You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 mace. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence closely misses you. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Terence misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 mace! Ouch! That really hurt! You die... Terence says, "And stay out!" ........# #.# #.# #. #######.# #.# #.# #. #.# #.# #(# #. #.# ##.## #.# #. #.###...## #.# #. #### #........# ####.# #. ...# ##.###....# #....# #. .#.##.#.####.#.####...## #####. .............#..@@..#.# #..... .......(###########...# ####<#### ......... ###..####.##.# ........# #........#)#.# ...#...##########.#..##.###..# .####.[...........#..#.## ##.## .# #>.......####.#...## ##.# .# #..#####...##.#..#.## ##.## .####..# ###.##.#..##.###.## You could see Terence. Vanquished Creatures 3 adders (D:2) 2 dart slugs 4 ball pythons 2 endoplasms (D:1) 3 goblins (D:2) 3 hobgoblins 2 jackals (D:2) A bat (D:2) A frilled lizard (D:2) 2 kobolds A rat (D:2) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chipmonk the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 369 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 1090 | D:2 | Reached skill level 4 in Earth Magic 1093 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/6 1101 | D:2 | Learned a level 3 spell: Stone Arrow 1552 | D:2 | Found a radiant altar of Vehumet. 1561 | D:2 | Became a worshipper of Vehumet 1726 | D:2 | Noticed Terence 1751 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic, corexii_corridor_pit, st_stairs_14, minmay_misc_feat_cross, serial_park_tiny_2 D:2: layout_loops_ring, basic_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Earth Magic | 4 | 4.3 Conjurations | 2 | 2.3 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.7 Action || total ---------------------------++------- Melee: Unarmed || 14 Club || 7 Throw: Throwing net || 1 Cast: Sandblast || 40 Use: Scroll || 1 Armour: Robe || 28 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1773 | 1773 | 0 | 87 | 1281 | 2 | 886.5 | Dungeon | 1773 | 1773 | 0 | 87 | 1281 | 2 | 886.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 981 daAuts D:2: 791 daAuts