chipmonk Level 1 of the Dungeon (4, -3, D:1) a +0 dagger (4, 12, D:1) a +0 dagger (8, -4, D:1) a +0 dagger a kobold skeleton (8, -2, D:1) a quokka skeleton (11, 13, D:1) a +0 whip (15, 29, D:1) a hobgoblin skeleton (18, -10, D:1) 3 stones (21, 0, D:1) a hobgoblin skeleton (32, 9, D:1) a hobgoblin corpse (skeletalised by now) (32, 23, D:1) a rat corpse (skeletalised by now) (36, 21, D:1) a +0 ring mail (36, 29, D:1) a jackal corpse (skeletalised by now) (36, 35, D:1) a +0 ring mail (37, 36, D:1) a bat corpse (skeletalised by now) (40, 36, D:1) a bat corpse (skeletalised by now) (45, 38, D:1) a ball python corpse (skeletalised by now) (47, 38, D:1) a jackal corpse (skeletalised by now) (52, 34, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 trident (1, -7, D:2) a book of Geomancy (9, -31, D:2) a +0 dagger 2 stones (11, -8, D:2) the Spellbook of the Sphinx Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Anguish Hexes/Necromancy 4 c - Summon Mana Viper Hexes/Summoning 5 d - Enfeeble Hexes 7 (unseen) (12, -8, D:2) a +0 whip a gnoll corpse (12, -1, D:2) a +0 whip a gnoll corpse (17, -33, D:2) a +0 club 3 stones