chipmonk Level 1 of the Dungeon (0, 0, D:1) a book of Touch (3, 1, D:1) a +0 sling (3, 20, D:1) a frilled lizard corpse (skeletalised by now) (4, 17, D:1) a +0 helmet (5, 23, D:1) a bat corpse (skeletalised by now) (12, 12, D:1) 8 stones (14, 34, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (18, 9, D:1) a +0 whip (22, -9, D:1) a maw talisman (23, 13, D:1) an inkwell talisman (23, 36, D:1) a staff of conjuration (32, 1, D:1) a +0 dagger a kobold corpse (skeletalised by now) (33, -2, D:1) a scarf of harm (33, 26, D:1) 5 stones (39, -13, D:1) a +0 short sword 5 stones (40, 7, D:1) a frilled lizard corpse (skeletalised by now) (45, 23, D:1) a +0 animal skin (47, 26, D:1) a ball python skeleton (47, 27, D:1) a +1 dagger of protection a hobgoblin skeleton (52, -11, D:1) a +0 dagger 3 stones a goblin corpse (skeletalised by now) (63, -8, D:1) a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 0, D:2) an adder corpse (skeletalised by now) (9, -12, D:2) Maxwell's Memoranda (12, -4, D:2) a jackal corpse (skeletalised by now) (12, 21, D:2) 7 stones (13, 16, D:2) a +0 dagger (14, 31, D:2) a +0 mace (20, 9, D:2) a +0 dagger (21, 1, D:2) a +0 ring mail (25, 27, D:2) a +0 whip a +0 dagger a kobold skeleton a goblin skeleton (29, 8, D:2) a +1 mace of draining (31, 6, D:2) a +0 dagger (39, 22, D:2) a +0 short sword a stone (50, 27, D:2) a +0 club a kobold corpse Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (9, -2, D:3) a +0 hammer (10, -2, D:3) a +0 hammer (11, -3, D:3) a +0 hammer (11, -2, D:3) a +0 hammer