chipmonk Level 1 of the Dungeon (2, 25, D:1) a +0 club a goblin corpse (skeletalised by now) (3, 9, D:1) a +0 mace (10, -1, D:1) a frilled lizard skeleton a bat skeleton a quokka skeleton (10, 3, D:1) a +0 dagger 2 stones a kobold skeleton (10, 4, D:1) a rat skeleton (26, -6, D:1) a +0 dagger 4 stones a kobold skeleton (28, 22, D:1) a quokka corpse (skeletalised by now) (35, -8, D:1) a hobgoblin skeleton (35, -7, D:1) a +0 dagger 3 stones (37, -14, D:1) a +0 club (41, 27, D:1) a ball python corpse (skeletalised by now) (51, 13, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (3, -27, D:2) a +0 club a goblin corpse (skeletalised by now) (7, -12, D:2) a hobgoblin skeleton (10, -23, D:2) a +0 short sword 4 stones (11, -19, D:2) 5 stones (25, 5, D:2) an adder skeleton (31, -33, D:2) a frilled lizard skeleton (32, 4, D:2) 4 stones (33, -31, D:2) a gnoll skeleton (37, -20, D:2) a +0 scale mail (38, -21, D:2) a bat corpse (skeletalised by now) (41, -31, D:2) a gnoll skeleton (44, 8, D:2) a +0 club a +0 sling (44, 9, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (48, 1, D:2) 3 large rocks (49, 5, D:2) a +0 leather armour a kobold skeleton (50, 5, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (5, -4, D:3) a rat corpse (skeletalised by now) (9, -20, D:3) a +0 plate armour (16, -8, D:3) a +0 spear (18, -17, D:3) a frilled lizard corpse (19, -7, D:3) a ball python skeleton (23, -26, D:3) a +0 hammer (29, -5, D:3) an adder skeleton (29, 3, D:3) a +0 dagger (35, 10, D:3) a ball python corpse (skeletalised by now) (42, -36, D:3) a stone (44, -20, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (48, 6, D:3) a +0 leather armour (59, -2, D:3) 5 stones