chipmonk Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone (9, 1, D:1) a +0 ring mail (13, -36, D:1) a +0 dagger (15, -39, D:1) a ball python corpse (skeletalised by now) (15, -37, D:1) a hobgoblin corpse (skeletalised by now) (15, -36, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, -26, D:1) a hobgoblin skeleton (15, -25, D:1) a +0 short sword 7 stones a kobold skeleton (16, -39, D:1) a +0 club (26, -38, D:1) a rat skeleton (28, -47, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (28, -38, D:1) a +0 dagger 5 stones a frilled lizard skeleton (38, -21, D:1) 3 stones (38, -20, D:1) a +0 dagger (39, -17, D:1) a hobgoblin skeleton (39, -16, D:1) a ball python skeleton (42, -31, D:1) a +0 mace (42, -15, D:1) a bat skeleton (47, -14, D:1) a +0 heavy spear (48, -51, D:1) a +0 club (50, 0, D:1) a ball python corpse (skeletalised by now) (54, -1, D:1) a +0 dagger (55, -43, D:1) a hobgoblin corpse (skeletalised by now) (56, -1, D:1) an inkwell talisman (60, -23, D:1) a +0 dagger a kobold corpse (skeletalised by now) (60, 6, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) 16 gold pieces (10, 19, D:2) 3 stones (11, 10, D:2) a frilled lizard corpse (skeletalised by now) (13, 19, D:2) 3 stones (16, 23, D:2) a +0 ring mail (30, -17, D:2) a +0 club