chipmonk Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, 24, D:1) a bat corpse (skeletalised by now) (11, 19, D:1) a goblin skeleton (22, 18, D:1) a +2 pair of gloves (26, 40, D:1) a +0 mace (31, 23, D:1) a quill talisman (34, 16, D:1) a +0 whip a kobold skeleton (42, 11, D:1) a +0 club (48, 10, D:1) 8 stones (52, 16, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (1, 0, D:2) a hobgoblin corpse (skeletalised by now) (3, 33, D:2) a quill talisman (5, 11, D:2) a rat corpse (skeletalised by now) (5, 12, D:2) an adder corpse (skeletalised by now) (7, 13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (8, 4, D:2) a ball python corpse (skeletalised by now) (14, 10, D:2) a storm talisman (16, -12, D:2) a +0 scale mail (16, 6, D:2) a quokka corpse (skeletalised by now) (22, 22, D:2) a +0 short sword (25, -3, D:2) a wellspring talisman (26, -12, D:2) a +0 rapier (26, -2, D:2) a bat corpse (skeletalised by now) (28, -8, D:2) the +1 robe "Qimuqi Juuz" {Int+2 SInv} Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (32, 17, D:2) a +0 club a goblin skeleton (34, 29, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon (10, -1, D:3) a +0 dagger (14, 11, D:3) a hobgoblin corpse (skeletalised by now) (17, 6, D:3) a +0 hand axe (17, 8, D:3) a +0 ring mail (18, 2, D:3) a +0 dagger a kobold skeleton (25, 35, D:3) a +0 hammer (28, 21, D:3) a +0 dagger (32, 7, D:3) an adder skeleton (55, 8, D:3) a +0 hand axe an orc corpse