chipmonk Level 1 of the Dungeon (1, 18, D:1) a ball python corpse (skeletalised by now) (5, 15, D:1) a +0 club (9, 2, D:1) a +0 ring mail (11, 6, D:1) a +0 dagger a +0 ring mail (19, 14, D:1) a +0 flail (20, -4, D:1) a +0 whip (22, 0, D:1) a +0 club (22, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (24, 12, D:1) a +0 robe (28, 10, D:1) an orb of guile (32, 6, D:1) 4 stones (36, -15, D:1) a +0 club (38, 17, D:1) a quokka corpse (skeletalised by now) (39, -2, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (5, 4, D:2) a +0 whip 4 stones (6, -2, D:2) an adder skeleton (8, 2, D:2) a +0 dagger 3 stones a kobold skeleton (9, 38, D:2) a +0 leather armour (15, -9, D:2) a +0 whip (15, 13, D:2) a bat skeleton (18, 13, D:2) a quokka skeleton (19, -11, D:2) 5 stones (26, 17, D:2) a frilled lizard corpse (skeletalised by now) (32, 2, D:2) a jackal skeleton (34, -2, D:2) a jackal skeleton (35, -10, D:2) a ball python skeleton (35, -8, D:2) a jackal skeleton (45, -3, D:2) a jackal skeleton Level 3 of the Dungeon (0, 0, D:3) a rat skeleton (3, -32, D:3) a bat skeleton (12, -39, D:3) a +0 dagger 5 poisoned darts (17, -7, D:3) a +6 ring of strength (17, -5, D:3) 10 gold pieces (18, -7, D:3) a manual of Necromancy (18, -5, D:3) 13 gold pieces (18, -2, D:3) 9 gold pieces (19, -28, D:3) a rat skeleton (19, -27, D:3) a +0 club (19, -7, D:3) 2 potions of invisibility (19, -5, D:3) 12 gold pieces (22, -33, D:3) a +0 pair of gloves (26, -9, D:3) a +0 whip (29, 1, D:3) a +0 whip (41, -27, D:3) a jackal corpse a jackal corpse (45, -12, D:3) 5 stones (49, -7, D:3) 5 stones (51, -22, D:3) 3 boomerangs (53, -12, D:3) a jackal corpse